RakNet
Mongoose
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RakNet | Mongoose | |
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6 | 32 | |
3,029 | 10,589 | |
- | 2.2% | |
0.0 | 9.6 | |
over 2 years ago | 1 day ago | |
HTML | C | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
RakNet
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Microsoft wins FTC fight to buy Activision Blizzard
Halo was mostly all about single player and early multiplayer/local multiplayer but their online netcode has sucked since Blood Gulch. Lots of games do networking horribly, I have been in gamedev making networking and I hate most of what people do. The ones that have a clean natting, based on enet style reliable UDP channels, RakNet style punch are better (RakNet was good until Facebook bought it). It has come a long way but also fallen back. Valve source netcode (on github) is probably the best and you can check it out here. They started with the best in Quake networking, then to Source.
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Does anyone has the raknet src of roblox
Here
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Multiplayer Networking Solutions
Raknet No longer worked on but from what I've read, it's complete and working. It has been used in many games between 2000 - 2010
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Making a multiplayer server
Inconsistencies can be prevented by ensuring the server handles all operations and does so in a given order, then transmits the results to clients. I wrote a little about this for my game Avoyd a long while ago. Clients (including a client running the server) send an edit request via reliable ordered UDP (e.g. using Enet, Raknet, Steam Networking etc.) and the server places these in a single queue then performs the edits and sends the results back also using reliable ordered UDP.
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[Discussion] What are some old C++ open source projects you wish were still active?
RakNet. It's been forked but still not that active.
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I want to make a game for Linux. Where do I even start?
RakNet (UDP network library)
Mongoose
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Coroutines in C
I've found myself at this webpage multiple times while trying to minimize the complexity of APIs in my C projects.
My conclusion for now is that C coroutines are something to be left to the implementer. For example: Mongoose (https://github.com/cesanta/mongoose) uses event callbacks to deal with asynchronousness. It is much more pleasant to wrap a library like this in whatever thread/task primitives your system has rather than try to integrate the mythical cross-platform c couroutine.
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BCHS stack: BSD, C, httpd, SQLite
I remember using mongoose 15 years back. Today i would have considered mongoose(10k+ stars) which is also a mature c/c++ web server[1] if not the licence.
https://github.com/cesanta/mongoose/tree/master/examples
- New scalable, fault-tolerant, and efficient open-source MQTT broker
- Eu não tinha nada melhor pra fazer, aí comecei a escrever um servidor HTTP em C do zero usando winsock.
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Experience using crow as web server
Alternatives at the low to medium level of abstraction include civetweb and mongoose, which have a common ancestor. Both of these appear to be C rather than C++, but seem to be production quality and well-documented. Another C library is cpp-httplib, which is probably too low-level for me.
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libonion or libhttpserver for embedding a webserver in a small application?
Since this is only going to be used internally would Mongoose be worth considering?
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Selling proprietary library
Here’s an example: https://mongoose.ws/
- [Cpp] Quelle bibliothèque de serveur Web C++ faut-il utiliser de nos jours ?
- How to serve exactly 1 HTML file and 1 JavaScript file, then exit the program?
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What C source code or library do you use for a local server?
If you are looking for something simple there is mongoose from cesanta, https://github.com/cesanta/mongoose
What are some alternatives?
Simple-WebSocket-Server
libwebsockets - canonical libwebsockets.org networking library
KCP - :zap: KCP - A Fast and Reliable ARQ Protocol
C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.
POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.
libcurl - A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features
netcode.io - A protocol for secure client/server connections over UDP
WebSocket++ - C++ websocket client/server library
µWebSockets - Simple, secure & standards compliant web server for the most demanding of applications
SteamVR-for-Linux - Issue tracker for the Linux port of SteamVR