RakNet VS libcurl

Compare RakNet vs libcurl and see what are their differences.

RakNet

RakNet is a cross platform, open source, C++ networking engine for game programmers. (by facebookarchive)

libcurl

A command line tool and library for transferring data with URL syntax, supporting DICT, FILE, FTP, FTPS, GOPHER, GOPHERS, HTTP, HTTPS, IMAP, IMAPS, LDAP, LDAPS, MQTT, POP3, POP3S, RTMP, RTMPS, RTSP, SCP, SFTP, SMB, SMBS, SMTP, SMTPS, TELNET, TFTP, WS and WSS. libcurl offers a myriad of powerful features (by curl)
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RakNet libcurl
6 300
3,029 34,041
- 2.1%
0.0 9.9
over 2 years ago 7 days ago
HTML C
GNU General Public License v3.0 or later GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

RakNet

Posts with mentions or reviews of RakNet. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-07-11.
  • Microsoft wins FTC fight to buy Activision Blizzard
    3 projects | /r/gaming | 11 Jul 2023
    Halo was mostly all about single player and early multiplayer/local multiplayer but their online netcode has sucked since Blood Gulch. Lots of games do networking horribly, I have been in gamedev making networking and I hate most of what people do. The ones that have a clean natting, based on enet style reliable UDP channels, RakNet style punch are better (RakNet was good until Facebook bought it). It has come a long way but also fallen back. Valve source netcode (on github) is probably the best and you can check it out here. They started with the best in Quake networking, then to Source.
  • Multiplayer Networking Solutions
    19 projects | /r/gamedev | 6 Oct 2022
    Raknet No longer worked on but from what I've read, it's complete and working. It has been used in many games between 2000 - 2010
  • Making a multiplayer server
    4 projects | /r/VoxelGameDev | 6 Jun 2022
    Inconsistencies can be prevented by ensuring the server handles all operations and does so in a given order, then transmits the results to clients. I wrote a little about this for my game Avoyd a long while ago. Clients (including a client running the server) send an edit request via reliable ordered UDP (e.g. using Enet, Raknet, Steam Networking etc.) and the server places these in a single queue then performs the edits and sends the results back also using reliable ordered UDP.
  • [Discussion] What are some old C++ open source projects you wish were still active?
    10 projects | /r/cpp | 5 Apr 2022
    RakNet. It's been forked but still not that active.
  • I want to make a game for Linux. Where do I even start?
    14 projects | /r/linuxquestions | 20 Nov 2021
    RakNet (UDP network library)

libcurl

Posts with mentions or reviews of libcurl. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.
  • Caching RESTful API requests with Heroku’s Redis Add-on
    2 projects | dev.to | 17 Apr 2024
    Then, in another terminal window, we use curl to hit the endpoint:
  • Verified Curl
    3 projects | news.ycombinator.com | 10 Apr 2024
    I'm not a fan of the "Reproducible tarballs" section, because it's explicitly about pre-processing the source code with autotools, instead of distributing a pure, unaltered git snapshot (which `git archive` can already generate in a deterministic way).

    The section following then mentions signing the pre-processed source code, which I think is the wrong approach. It makes a difficult situation because of how strongly some people encourage signed source code, yet I think autotools is part of the build process and should run in the build server (and double checked by reproducible builds). If people pre-process the .orig.tar.xz they upload to Debian, this pre-processing won't be covered by reproducible builds because it happens undocumented.

    The patch for "reproducible tarballs" is quite involved[0] and has rookie mistakes like "pin a specific container image using `@sha256:...` syntax, but then invoke `apt-get update` and `apt-get install` to install whatever Debian ships at that time".

    [0]: https://github.com/curl/curl/pull/13250/files

    3 projects | news.ycombinator.com | 10 Apr 2024
    Made a PR to curl in line with the above: https://github.com/curl/curl/pull/13338
  • Open source at Fastly is getting opener
    10 projects | dev.to | 15 Mar 2024
    Through the Fast Forward program, we give free services and support to open source projects and the nonprofits that support them. We support many of the world’s top programming languages (like Python, Rust, Ruby, and the wonderful Scratch), foundational technologies (cURL, the Linux kernel, Kubernetes, OpenStreetMap), and projects that make the internet better and more fun for everyone (Inkscape, Mastodon, Electronic Frontier Foundation, Terms of Service; Didn’t Read).
  • Bruno
    20 projects | news.ycombinator.com | 9 Mar 2024
  • Apple curl security incident 12604
    3 projects | news.ycombinator.com | 9 Mar 2024
    This looks to be a general issue with curl.

    On Windows by default it will also be checking the OS certificate store.

    https://github.com/curl/curl/discussions/11707

    3 projects | news.ycombinator.com | 9 Mar 2024
  • pyaction 4.28.0 Released
    3 projects | dev.to | 16 Feb 2024
    This Docker image is designed to support implementing Github Actions with Python. As of version 4.0.0., it starts with the official python docker image as the base which is a Debian OS. It specifically uses python:3-slim to keep the image size down for faster loading of Github Actions that use pyaction. On top of the base, we've installed curl gpg, git, and the GitHub CLI. We added curl and gpg because they are needed to install the GitHub CLI, and they may come in handy anyway (especially curl) when implementing a GitHub Action.
  • Curl HTTP/3 Performance
    3 projects | news.ycombinator.com | 28 Jan 2024
  • LLM spews nonsense in CVE report for curl
    3 projects | news.ycombinator.com | 2 Jan 2024
    I believe they have a bit of a point, as it isn’t locally obvious that randlen will match the zero-terminated length of randstr, at https://github.com/curl/curl/blob/1d8e8c9ad1ff3351386422535f.... It depends on the exact behavior and interface

What are some alternatives?

When comparing RakNet and libcurl you can also consider the following projects:

Boost.Beast - HTTP and WebSocket built on Boost.Asio in C++11

C++ REST SDK - The C++ REST SDK is a Microsoft project for cloud-based client-server communication in native code using a modern asynchronous C++ API design. This project aims to help C++ developers connect to and interact with services.

POCO - The POCO C++ Libraries are powerful cross-platform C++ libraries for building network- and internet-based applications that run on desktop, server, mobile, IoT, and embedded systems.

Simple-WebSocket-Server

cpp-httplib - A C++ header-only HTTP/HTTPS server and client library

cpr - C++ Requests: Curl for People, a spiritual port of Python Requests.

libwebsockets - canonical libwebsockets.org networking library

Mongoose - Embedded Web Server

cpp-netlib - The C++ Network Library Project -- cross-platform, standards compliant networking library.

WebSocket++ - C++ websocket client/server library

aria2 - aria2 is a lightweight multi-protocol & multi-source, cross platform download utility operated in command-line. It supports HTTP/HTTPS, FTP, SFTP, BitTorrent and Metalink.

Muduo - Event-driven network library for multi-threaded Linux server in C++11