R20Converter
MaterialPlane
R20Converter | MaterialPlane | |
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44 | 15 | |
36 | 89 | |
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0.0 | 6.1 | |
about 2 years ago | 3 months ago | |
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R20Converter
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Show HN: I built a virtual tabletop for playing Dungeons and Dragons
There is a converter from Roll20 to FoundryVTT. I've used it with great success:
https://github.com/kakaroto/R20Converter
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Thinking of switching from roll20 to Foundry
Honestly, the only 2 times I would recommend you stay with Roll20 is if A) You are really insecure when it comes to computers as you will be hosting the server yourself (again, really simple with foundry, but it can scare some folks) or B) You are heavily invested in your 5E system and do not wish to import your campaign (though there is a tool to make the move from roll20 to Foundry much less painful)
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From Roll20 to FoundryVTT, how much work does it require to setup a campaign(I have never used either, just doing research for our DM)[D&D5e]
I was a roll20 pro subscriber for 2 years and recently switched to foundry. It's light years ahead of roll20 in every category. Edit: there is a tool available to export your roll20 data and import it into foundry. Relatively easy to use but you have to sub this guys Patreon to get it. I did the low tear for 5 bucks and then canceled it so essentially it cost 5 dollars https://github.com/kakaroto/R20Converter
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VTT Maps for specific Module
You can use this tool to export campaigns from Roll20 to Foundry VTT. Downloading the tool requires that you join Kakaroto's Patreon, but you can cancel the subscription as soon as you download the tool. Also, in my experience, Kakaroto is very responsive to people who experience issues with using his tools.
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Running Curse of Strahd online?!
This tool will convert Roll20 modules to foundry: https://github.com/kakaroto/R20Converter
- Isn't there any Foundry VTT supplements for a DM of SKT
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I want to run Rime of the Frostmaiden with Foundry, but I feel really overwhelmed. [D&D5e]
I cant believe no one has said this yet - but there’s literally a thing called R20Converter that takes an entire game in roll20 and dumps it into foundry, with everything setup as it was in roll20. https://github.com/kakaroto/R20Converter
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OGL 1.1 Megathread - Jan 7, 2023
and R20 Converter: https://github.com/kakaroto/R20Converter https://github.com/kakaroto/R20Converter/blob/master/README.md
- How much would it cost me to move everything from roll20 to Foundry?
- how do I move my game from roll20 to foundry?
MaterialPlane
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Opinions on PF Flip maps, Flip Tiles, and decent alternatives?
Dry erase and a projector is honestly probably one of the easiest/ most customizable. Could potentially project from the bottom if you have a glass table. Unless you got some money and time to go the full foundry vtt table material plane. which would be my dream.
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Finally managed to build my table TV Combo, what is the best to store and reset camera to a set position and zoom?more details in the coments
Gosh, this made me look into the status of Material Plane, which looks abandoned. I wish it had panned out, or some other project that tracked minis to tokens. So you could physically move the mini and get the token movement and lighting changes.
- Software for making maps?
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FoundtryVTT In Person
I'm the developer of Material Plane, and on the GitHub wiki I've made a comparison between the various mini detection options, including IR touch frames (which is what Frame-Touch uses). I suggest you give that a read to understand the advantages and disadvantages of the options. I'm personally not convinced that IR touch frames are the way to go, but you might think differently :). https://github.com/CDeenen/MaterialPlane/wiki/Mini-Tracking-Devices-Comparison
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Foundry touch vtt with minis
Originally it only worked with special hardware, but I recently added support for touch screens (including IR touch frames). While it is still a bit experimental and has some limitations due to how the touch technology works, I have had some positive responses on it. There's some more info here: https://github.com/CDeenen/MaterialPlane/wiki/Touch-Screen-Guide
- Old school DM getting back into it and absolutely baffled
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Help with touchscreen object recognition
Depending on what kind of objects you want to recognize and what you want to do with them, I might interest you in Material Plane. It tracks physical minis so the tokens in Foundry follow their movement, and update their vision. I have an experimental build with support for touch screens (normally it'd need dedicated Material Plane hardware), and it appears to work reasonably well on IR touch frames. For capacitive touch screens you'd need to add something to the bottom of the minis so the screen can recognize them, but in that case it should work on those screens.
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Day 31, forgot to post cus we stayed up late playing dnd 🤴
https://github.com/CDeenen/MaterialPlane https://youtu.be/K3RhkTjiXv4
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Would appreciate advice regarding FGU and Foundry
Which one would be best used in conjunction with at the table play? (Not nearly as important as most games I'm playing are online, but something I want to future proof for as I've seen some interest) Base Foundry has the same problem with other VTTs when it comes to in-person play. It's awkward to use and it ain't fun prodding on your laptops when your friends are in front of you. However, this is where Foundry's modularity comes into play. You can disable the player GUI entirely using modules and apply a "shared" vision for all players. This allows for gameplay over a large display such as a TV. There is also a very nerdy way to use a sensor to interact with real life miniatures and have those miniatures update Foundry's line of sight depending on where you place your minis (it's called Material Plane). I've tried playing in person, with my laptop screen facing me and a player screen containing 4 shared tokens in one player account and it worked surprisingly well for A Wild Sheep Chase.
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In person play with Foundry VTT
You may want to have a look at that: https://github.com/CDeenen/MaterialPlane
What are some alternatives?
ddb-importer - Integrate your dndbeyond.com content into Foundry virtual tabletop
touch-vtt - Introduces touch screen support to FoundryVTT
MaterialDeck
foundryvtt-fxmaster
ddb-adventure-muncher - Import scenes and journals into Foundry VTT from DDB
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
Roll20-Dark-Theme - A dark theme for Roll20.net.
fvtt-module-theatre
automated-jb2a-animations
LockView - Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning