MaterialPlane
foundryvtt-fxmaster
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6.1 | - | |
3 months ago | - | |
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MaterialPlane
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Opinions on PF Flip maps, Flip Tiles, and decent alternatives?
Dry erase and a projector is honestly probably one of the easiest/ most customizable. Could potentially project from the bottom if you have a glass table. Unless you got some money and time to go the full foundry vtt table material plane. which would be my dream.
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Finally managed to build my table TV Combo, what is the best to store and reset camera to a set position and zoom?more details in the coments
Gosh, this made me look into the status of Material Plane, which looks abandoned. I wish it had panned out, or some other project that tracked minis to tokens. So you could physically move the mini and get the token movement and lighting changes.
- Software for making maps?
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FoundtryVTT In Person
I'm the developer of Material Plane, and on the GitHub wiki I've made a comparison between the various mini detection options, including IR touch frames (which is what Frame-Touch uses). I suggest you give that a read to understand the advantages and disadvantages of the options. I'm personally not convinced that IR touch frames are the way to go, but you might think differently :). https://github.com/CDeenen/MaterialPlane/wiki/Mini-Tracking-Devices-Comparison
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Foundry touch vtt with minis
Originally it only worked with special hardware, but I recently added support for touch screens (including IR touch frames). While it is still a bit experimental and has some limitations due to how the touch technology works, I have had some positive responses on it. There's some more info here: https://github.com/CDeenen/MaterialPlane/wiki/Touch-Screen-Guide
- Old school DM getting back into it and absolutely baffled
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Help with touchscreen object recognition
Depending on what kind of objects you want to recognize and what you want to do with them, I might interest you in Material Plane. It tracks physical minis so the tokens in Foundry follow their movement, and update their vision. I have an experimental build with support for touch screens (normally it'd need dedicated Material Plane hardware), and it appears to work reasonably well on IR touch frames. For capacitive touch screens you'd need to add something to the bottom of the minis so the screen can recognize them, but in that case it should work on those screens.
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Day 31, forgot to post cus we stayed up late playing dnd 🤴
https://github.com/CDeenen/MaterialPlane https://youtu.be/K3RhkTjiXv4
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Would appreciate advice regarding FGU and Foundry
Which one would be best used in conjunction with at the table play? (Not nearly as important as most games I'm playing are online, but something I want to future proof for as I've seen some interest) Base Foundry has the same problem with other VTTs when it comes to in-person play. It's awkward to use and it ain't fun prodding on your laptops when your friends are in front of you. However, this is where Foundry's modularity comes into play. You can disable the player GUI entirely using modules and apply a "shared" vision for all players. This allows for gameplay over a large display such as a TV. There is also a very nerdy way to use a sensor to interact with real life miniatures and have those miniatures update Foundry's line of sight depending on where you place your minis (it's called Material Plane). I've tried playing in person, with my laptop screen facing me and a player screen containing 4 shared tokens in one player account and it worked surprisingly well for A Wild Sheep Chase.
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In person play with Foundry VTT
You may want to have a look at that: https://github.com/CDeenen/MaterialPlane
foundryvtt-fxmaster
- Best way to import JKAST into FXmaster?
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Seen Earlier Today on #Starfinder On Foundry VTT's Discord
Hi ! you have guidelines to do such things in the fxmaster readme. https://gitlab.com/mesfoliesludiques/foundryvtt-fxmaster
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Permission issue with FXMaster
However, every time you update FXMaster, this change will be undone. To obtain a permanent change, create a new issue to request an option for this over at FXMaster’s project page. To be fair, FXMaster doesn’t update very frequently (last one was 2 months ago).
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[OC] Finally finished my digital battle map setup.
I use Foundry VTT as the map software, partly because of how easy I can add animated weather effects, and other stuff that creates a bit more "life", to any map. Simple through moduls, like FXMaster and many others.
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Introducing Hey Wait A Module To Give Gms A Bit
Hi, You mentioned that we can comment here for issues, but first I wanted to say I utilized your module to great effect in my last session. And I will keep using it until my players learn to check for traps in a kobold lair. :D So about the bug: there is this small, but weird name clash I noticed while using this module and FXMaster. Non-breaking of course, and it goes away when I click their buttons again, but I'm just curious what causes it. My Effects panel suddenly becomes really excited about reminding me to use some effects in a scene, so I guess it's not a bug, but a feature. :D
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Need help making a stormy scene.
FXMaster has no lightning effects unfortunately (and neither does core): https://gitlab.com/mesfoliesludiques/foundryvtt-fxmaster/-/issues/67
What are some alternatives?
touch-vtt - Introduces touch screen support to FoundryVTT
animated-spell-effects - A small, but growing collection of animated spells for use with various VTT's in the top-down/overhead perspective. All files are in transparent webm format. Files will be located in your "Data\modules\animated-spell-effects\spell-effects" folder. If you like my work, consider saying thanks on Discord: jackkerouac#0624.
MaterialDeck
R20Converter
CoC7-FoundryVTT - An unofficial implementation of the Call of Cthulhu 7th Edition game system for Foundry Virtual Tabletop
fvtt-module-theatre
LockView - Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning