Qv2ray
GodotPckTool
Qv2ray | GodotPckTool | |
---|---|---|
7 | 3 | |
12,202 | 329 | |
- | - | |
4.7 | 6.9 | |
over 2 years ago | about 2 months ago | |
C++ | C++ | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Qv2ray
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How To Setup V2Ray Proxy Server With A VPS, Domain Name, Nginx, SSL Certificate, And Qv2ray Client
All Qv2ray clients can be found here https://github.com/Qv2ray/Qv2ray/releases There are clients for Windows, Linux, and macOS. If you want an iOS client to connect to your V2Ray proxy server, you will need to find an alternative one that isn't Qv2ray. I hope this helps.
- iaiqiiqoqopd
- Qv2ray proxy for Linux
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Qv2ray VS v2rayA - a user suggested alternative
2 projects | 8 Apr 2022
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Is there any client which support VLESS for MacOS?
Maybe https://github.com/Qv2ray/Qv2ray/releases although it's not being updated any more.
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Qv2ray Client - End of Life Announcement
See their official Github for more. One can only hope that another team picks this up, would hate to see this client being abandoned...
- Twitter suspends Sci-Hub account amid Indian court case
GodotPckTool
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PNGs loading in engine but not with exported project (Mac and Windows)
You can verify if the .png files are in the exported .pck file using this tool: https://github.com/hhyyrylainen/GodotPckTool
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Godot CLI and libs to accelerate your dev (MIT repo)
This might be helpful for that: https://github.com/hhyyrylainen/GodotPckTool
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How to change anything
Another way is to use a special tool https://github.com/hhyyrylainen/GodotPckTool to extract the Thrive.pck file provided with the game, modify the files (note that if you want to modify things like textures you need to use Godot editor to import those resources to the Godot .stex format), and then re-pack the .pck file with that tool. This is cumbersome currently because we don't have proper mod support in the game (any help implementing this is very much welcome): https://github.com/Revolutionary-Games/Thrive/pull/1521
What are some alternatives?
ProxySU - Xray,V2ray,Trojan,NaiveProxy, Trojan-Go, ShadowsocksR(SSR),Shadowsocks-libev及相关插件,MTProto+TLS 一键安装工具,windows下用(一键科学上网)
Thrive - The main repository for the development of the evolution game Thrive.
V2rayU - V2rayU,基于v2ray核心的mac版客户端,用于科学上网,使用swift编写,支持trojan,vmess,shadowsocks,socks5等服务协议,支持订阅, 支持二维码,剪贴板导入,手动配置,二维码分享等
modern-cpp-tutorial - 📚 Modern C++ Tutorial: C++11/14/17/20 On the Fly | https://changkun.de/modern-cpp/
trojan - An unidentifiable mechanism that helps you bypass GFW.
entt - Gaming meets modern C++ - a fast and reliable entity component system (ECS) and much more
xray-16 - Improved version of the X-Ray Engine, the game engine used in the world-famous S.T.A.L.K.E.R. game series by GSC Game World. Join OpenXRay! ;)
luascript - Lua language support for Godot Engine
v2rayA - A web GUI client of Project V which supports VMess, VLESS, SS, SSR, Trojan, Tuic and Juicity protocols. 🚀
Thrust - [ARCHIVED] The C++ parallel algorithms library. See https://github.com/NVIDIA/cccl
qtwebflix - A qt webengine program for netflix
fox - 🦊 Tooling for Godot 4