Pythonocc-nodes-for-Ryven
LookAtThat
Pythonocc-nodes-for-Ryven | LookAtThat | |
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5 | 7 | |
42 | 106 | |
- | - | |
0.0 | 8.9 | |
12 months ago | 5 months ago | |
Python | Swift | |
MIT License | MIT License |
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Pythonocc-nodes-for-Ryven
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Show HN: Flyde – an open-source visual programming language
As a visual person (traditionally trained as a graphic artist), I've wanted this sort of thing for a long while, and I've been trying to use it for 3D.
Surprisingly, there are multiple specialized tools for this:
- https://www.blockscad3d.com --- an adaptation of Google's Blockly to OpenSCAD
- https://github.com/derkork/openscad-graph-editor --- wires and nodes, it has the advantage of exposing _all_ of OpenSCAD's commands (the above has a subset)
- https://github.com/Tanneguydv/Pythonocc-nodes-for-Ryven --- a module for using PythonOCC in Ryven --- when I finally succeeded, I found the language inscrutable, even when provided w/ quite nice examples (definitely a failing on my part, not that of the tool)
- https://github.com/graphscad/graphscad --- it took a long while for the source code for this to be made available, and for a while it had compatibility problems (why was "cube" redefined?) --- probably defunct for political reasons, it had some interesting ideas, in particular the ability to have custom icons for modules
- https://www.nodebox.net --- if memory serves I got hung up by not easily being able to do 3D, and when doing 2D having precision problems (or maybe that was Processing.org)
and I've been using these tools to make various things:
https://willadams.gitbook.io/design-into-3d/3d-project
(and maybe eventually I'll finish something)
The problem I've been running into is there doesn't seem to be an answer to the question:
"What does an algorithm look like?"
I recently had occasion to mention Herman Hesse's _The Glass Bead Game_ (also published as _Magister Ludi_) and I'll bring it up again --- what is a meaningful graphical representation of a program?
The Drakon folks argued that there should be one true path but that's not really communicative and I would note that if this was a simple thing it wouldn't be decades since I last saw a physical Flowcharting Template:
https://americanhistory.si.edu/collections/object-groups/flo...
(and it's pretty rare to even see a well-done electronic drawing of a flowchart since Visio made its splash and vanished into the bowels of Microsoft)
The main problem seems to be one of expressiveness not scaling up well, hence:
https://blueprintsfromhell.tumblr.com/
https://scriptsofanotherdimension.tumblr.com/
Presumably, one doesn't want to define modules/variables unnecessarily --- but the question becomes where is that boundary?
If you define too many, then you're back to the "wall of text" which one was trying to avoid (but wrapped up in nice boxes with some lines or shapes), and if one doesn't use them (well, look at the pretty/awful images in the links above).
Ideally, a well-coded visual program would have a pleasing aesthetic appearance which is expressive and communicates flow and function, and I've tried for that at:
https://willadams.gitbook.io/design-into-3d/programming
(though I wish that there was an easy way to export an SVG version of a program)
I believe that what is needed here is some graphical equivalent to Literate Programming: http://literateprogramming.com
Is there a nice GUI toolkit integration which would allow making a graphical application with this? I have an idea I want to try it which might be a good fit.
- Parametric for the win... until it isn't.
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Ask HN: Visualizing software designs, especially of large systems (if at all)?
"What does an algorithm look like?"
I'm an intensely visual person, but have never found a visual programming system which scales well --- the problem is, past a certain level of complexity one has to use modules, which then devolves the visual representation down to just a bunch named blocks.
That said, I'm using BlockSCAD:
https://www.blockscad3d.com/community/projects/1421975
to work up designs which I'm then putting into other tools.
Looking at GraphSCAD:
http://graphscad.blogspot.com
and there's also Ryven and pythonocc which I managed to get installed:
https://ryven.org
https://github.com/Tanneguydv/Pythonocc-nodes-for-Ryven
but I'd really like to see a tool for this sort of thing which made G-code.
- Finally managed to get PythonOCC Nodes for Ryven installed (on Windows --- will have to try again for Ubuntu) --- here are my notes
- What is the one feature that would get you to try a new CAD software?
LookAtThat
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Ask HN: Show me your half baked project
https://github.com/tikimcfee/LookAtThat
View, search, and analyze arbitrary source code (best support of Swift right now) in 3D and AR space. You open your phone or tablet, yeet hundreds of files into 3D space, and can start highlighting, moving, and tracing execution by literally walking around your code. The desktop app has similar features, and the standard 3D viewer is just as fun.
I would love help - from anyone of any kind - to build this out towards greater usefulness. It’s a lot of fun, it’s super cool to look at, and it’s the thing I’ve wanted to use since I was a small child.
“Let me touch the words!!”
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A Developer's View of Vision Pro
I feel like I’ve been spamming this everywhere and any time I get the chance, but I really want people to join in and help define this experience with me for developers.
https://github.com/tikimcfee/LookAtThat
AR VR for iOS and macOS. Millions of glyphs. Instant control. There’s magic here. If this excites you, work with me and help make this a reality! I don’t have all of it in me.
I wish I did. I don’t. I don’t have all the time and energy. But there are people here that if they spent just a little time to work on this, we would be in the future of a 3D code space in days, and not weeks or months.
I owe a new readme for the project. If any of this makes you feel any feelies, get in contact with me star it, make noise, whatever!
Lotta love to yall. Thanks for letting me vomit words.
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Wideboard: Render _all_ of Linux's source code in a browser tab via WebGL
I have this mostly working for Swift by thread and execution tracing matched to syntax analysis in https://github.com/tikimcfee/LookAtThat.
You can record app execution, and then play it back thread and line and by line to see each line executing in time. It’s kinda fun to see millions of lines flash and highlight and move at 60fps and seeing implicit relationships between executing files and high level functional flows
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Ask HN: Visualizing software designs, especially of large systems (if at all)?
If I may be so bold as include something I’m working on myself, I’d love to chime in! I’m not functionally complete, but feel like I’m writing an amalgamation of all of the above tools.
https://github.com/tikimcfee/LookAtThat
What are some alternatives?
jupyter-cadquery - An extension to render cadquery objects in JupyterLab via pythreejs
LockView - Foundry VTT module: Locks the view for the purpose of using Foundry on a digital playmat, such as a horizontally mounted TV. Scales the scene so the gridsize is always displayed corresponding to a real-world size, and can block zooming and panning
pymadcad - Simple yet powerful CAD (Computer Aided Design) library, written with Python.
TypeScript-Call-Graph - CLI to generate an interactive graph of functions and calls from your TypeScript files
curated-code-cad - A list of the various code-cad projects out there.
saddle-data-graph - where does it come from, where does it go?
spekt8 - Visualize your Kubernetes cluster in real time
rugivi - The adult media landscape browser
gcodepreview - OpenSCAD library for moving a tool in lines and arcs so as to model how a part would be cut using G-Code.
muziko - Practice every song you know
NodeEditor - Node editor for FreeCAD with PyFLow
wiredhoo - Project to add wired connectivity to a Wahoo Kick by emulating the ANT+ profile within an emulated ANT USB stick; the host believes it is communicating to a ANT+ wireless device. Broader scope to be an open-source firmware replacement for trainers.