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I’ve tried desperately to get in contact with the folks at primitive to hash out some ideas and make suggestions, but they’re either not open to them, or too busy to have a conversation. I’ve been developing a SceneKit and metal backed GPU based text visualizer in a fully 3D space, but without all the bells and whistles of an IDE yet - although I can trace threads and do basic syntax analysis. If that interests you, check out: https://github.com/tikimcfee/LookAtThat
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Hence, a higher number means a more popular project.