PumkinsAvatarTools
UdonSharp
Our great sponsors
PumkinsAvatarTools | UdonSharp | |
---|---|---|
14 | 9 | |
695 | 613 | |
- | - | |
6.9 | 7.8 | |
about 2 months ago | over 2 years ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PumkinsAvatarTools
-
Replacing an avatar model in Unity with minimal effort
you can use Pumkin's Avatar Tools https://github.com/rurre/PumkinsAvatarTools
-
HELP please
well theres no reason to unpack prefab, you can add things without doing that, and if you want to re-order stuff do it in blender if you want to transfer things from 1 avatar to another in the hierarchy, you can use pumkin tools https://github.com/rurre/PumkinsAvatarTools
-
Missing prefab - do i need to buy dynamic bones?
Does https://github.com/rurre/PumkinsAvatarTools contain stubs for Dynamic Bones?
- Everytime i go to add pumpkintools to unity it breaks with this error ruining the vrchatsdk and more, does anyone know how to fix this?
-
Does anyone have an idea on how to take physbones off an avatar?
Use Pumkin Avatar Tools. It can autoremove the physbones with one button
-
MMD Motion DLs?
I recommend using Pumpkin's Avatar Tools in Unity instead. It has a tool you can use to easily play animations on models among other things. I personally found a Fortnite animation pack that I use to test my weight-painting,
-
Avatar is falling on the floor on unity. How do I fix this?
What could be happening is that the animation is still in "preview" so if you go back to the animation tab below and click the preview button, it should release that pose and return to a T-pose state. If that isn't the case like most people suggested using Pumkin Avatar tools can also help as well. https://github.com/rurre/PumkinsAvatarTools/releases
-
FBX Import Issues
Instead, find the .fbx file (or OBJ) that came with the avatar and put that into Blender, then use https://github.com/rurre/PumkinsAvatarTools/releases/tag/1.1.1 to copy thing over from the already setup avatar. Remember that while exporting in Blender, disable it adding leaf bones, it is in one of the drop downs when exporting.
-
prefab.unity3d does not exist
If it is Dynamic Bones related, I see that Pumkin's thing here has a button to remove missing scripts. "Fix Missing DynamicBone Scripts in Prefab" https://github.com/rurre/PumkinsAvatarTools
- I need help fixing the POV on this character (sfm import)
UdonSharp
-
Hi ^^ I want to share my world in VRC
UdonSharp - https://github.com/MerlinVR/UdonSharp
-
Can some ELI5 the difference between Udon, Unity & Blender?
I can recommend UdonSharp by MerlinVR if you dont wanna fiddle around with nodes and prefer to write code. Github - UdonSharp VowganVR has some nice tutorials to get started: YT VowganVR
- Can I use c# instead of Udon for scripting?
-
How to lower gravity in a world?
Don't be scared of SDK3, with CyanTrigger you can make triggers just like in SDK2. And now that you have SDK3, you can just use SwimSystem if you want. You need to import UdonSharp before that one.
-
On this subreddit I always enjoyed reading bad code and programming related stories, but today it happened to me : I had to write this spaghet because I had literally no other solution
Have you checked out https://github.com/MerlinVR/UdonSharp/blob/master/README.md
- What to do on campus during the pandemic?
-
Ha! I wish.
Tons of helpful people there. There's also an UdonSharp wiki on GitHub: https://github.com/MerlinVR/UdonSharp/wiki
-
Existing Unity prefabs in VRChat?
Udon Sharp: https://github.com/MerlinVR/UdonSharp
-
How do I create a simple crafting system in Unity?
Have you tried using Udon Sharp? If you haven't, definitely use that over Udon graphs.
What are some alternatives?
VRCQuestTools - Unity editor extension to support uploading VRChat avatars for Oculus Quest
CyanEmu - CyanEmu is a VRChat client emulator in Unity. Includes a player controller with interact system. Works with SDK2 and SDK3.
USharpVideo - A basic video player made for VRChat using Udon and UdonSharp
VRCX - Friendship management tool for VRChat
VRC-Cancerspace - Cancerous screenspace shader for VRChat. Please use responsibly. :^)
VRCMelonAssistant - Simple VRChat Mod Installer
Jetdogs-Prefabs-Udon - A compilation of prefabs and other useful items for vrchat users.
Avatars-3.0-Manager - A tool for managing playable layers and parameters for Avatars 3.0.
UdonSharp - An experimental compiler for compiling C# to Udon assembly [Moved to: https://github.com/MerlinVR/UdonSharp]