Publish
Flutter
Our great sponsors
Publish | Flutter | |
---|---|---|
15 | 1,203 | |
4,790 | 161,805 | |
- | 0.9% | |
2.3 | 10.0 | |
3 months ago | 1 day ago | |
Swift | Dart | |
MIT License | BSD 3-clause "New" or "Revised" License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Publish
-
Why You Should Write Your Own Static Site Generator
For Swift there’s https://github.com/JohnSundell/Publish which is a framework to create a static site generator. It’s really good.
-
What’s New in Dart 3: Introduction
- I use a static site generator written in Swift: https://github.com/johnsundell/publish (wouldn't recommend it though). - Vanilla CSS - Minimal JS (no frameworks needed)
-
How to turn a folder of markdown docs into a structured docs section in an app?
First thing I thought of was John Sundell's Publish, then make all the articles as posts. A bit of HTML work and have it list it as a sidebar with an order metadata of the markdown. You could then use the LocalWebsitePublishPlugin to make it all accessible offline too - though I haven't tested it so I dont know if it works or not. There are not a lot, but some plugins available too that are helpful, and it's nice to be inside of the same language ecosystem.
-
Is it possible to code a website using Swift?
There is a SSG that uses Swift: https://github.com/JohnSundell/Publish
-
Ask HN: Share Your Personal Site
I made https://will.institute/ as a place to post stuff after bailing on most social media, the existing content was migrated over from my old Instagram account.
Static site built in Swift with Publish: https://github.com/JohnSundell/Publish
Since I got out of the habit of posting anything on Instagram for a couple years I haven’t really gotten back into it for my own site, but one of these days I’ll put some new pictures up!
-
Swift.org Website is Now Open Source
The best static site generator in Swift is Publish, but the Swift.org website is much older than that project.
-
I created a blog template that uses Github as the CMS, so your blog can be version controlled and written with the same workflow as you write your code. What do you think?
Currently working on something similar, but in Swift, with Publish. Still a long way off since my css skills leave a lot to be desired, lol
-
Just a simple coding question
If a static website works for you, you can use Publish library by John Sundell.
- Swift for WEB???
-
Apple’s use of Swift and SwiftUI in iOS 15
"There are dozens of us" but seriously, there is some interest from users but most projects done by companies have been abandoned, SwiftUI feels almost like a language divergence, which is frustrating. I'll list what I know about but it's by no means comprehensive.
The good news is that server side on Linux is still working well, Vapor 4 is solid, growing and looks like it has a bright future and Perfect is still going too, though Perfect seems disjointed from the main community. IBM's Kitura and involvement with Swift is over though. Server side seems like it's best future right now, since it's more performant than Javascript and uses less cycles, which can have a lot of cost benefits.
Static site generation looks good too, Publish by John Sundell being the most famous (https://github.com/JohnSundell/Publish) but a lot of others have started springing up lately.
"Swift for Tensorflow" by Google has been shut down. Though that was mostly Google giving advice on how to evolve Swift to work better for ML. It's a shame too, since it felt like Fast.Ai was adopting it and starting to teach it at one point, so the shutdown felt a bit premature, but this is Google after all, shutting things down is what they do.
Swift 5.0+ seems to have stabilized the language quite a bit too(ABI Stability and other things), which is a good thing, as hopefully the tutorials/docs from now on should remain more consistent. The built in package manager "Swift Package Manager" seems to be working better too, though there are still a lot of complaints/missing features, but on the whole I like it.
Swift on Linux seems to be officially supported by more flavors of Linux than it used to be. Meanwhile Swift on Windows works right now but I wouldn't use it in production yet, it throws errors that are the sort that if you ask anyone they will answer "that's normal, ignore that". Some have even gotten modern Swift to run on older MacOS's leveraging LLVM.
Swift WASM seems to have had a big update with Swift 5.4 https://forums.swift.org/t/swiftwasm-5-4-0-has-been-released... though I've not yet tried it having given up on Swift WASM about a year ago.
Youtuber Stega's Gate(https://www.youtube.com/channel/UCBXFkK2B4w9856wBJfCGufg) is building a cross platform game engine in swift.
IntelliJ has a decent alternative to Xcode now too, using Clion with an app made by them(though it's still not as integrated as Xcode, nothing would be).
Getting it to run on android is technically possible, but the workaround it too much, but that's mostly on Google actually, since the support for writing things in C for Android is so depreciated it's a joke.
The Docs are still terrible though, have been to my knowledge since 3.0 became outdated. That said the official books are alright and there are tutorial communities that are pretty good too, but it's shameful that the docs should be that useless.
So yeah, Swift is nearly viable for non Mac things, but there aren't much for libraries outside of backend. Some are tinkering and making cool stuff, but at times it's difficult when even the non app related programming tutorials for those are like "let's do it on MacOS using Xcode".All of that said, it's my favorite language, I want it to have a community similar to Rust's but I don't think Apple supports it the right way for that happen, they seem ok with it staying inside their ecosystem, like they are ok if the community does stuff outside of it, but they aren't helping it or encouraging it, is the general feeling. Ironically I was recommended to Swift initially because of the community that it had at the time, the caveat being "if you want to make apps for Apple's ecosystem", which isn't terrible, but it's not what I want. I'll probably give up on it if it doesn't change in the next year or so and go all in on Rust is likely what will happen, but again it's a shame.
Flutter
-
Show HN: Shorebird 1.0, Flutter Code Push
[3]: https://github.com/flutter/flutter/tree/master/packages/flut...
-
3D and 2D: Testing out my cross-platform graphics engine
Thanks - that link does not appear to be open access, anyways I don't think I've seen it. I'm familiar with Flutter at a high-level (Kevin Moore gave a great talk on it at Wasm I/O), and I think other than requiring users to work in Dart, it is probably one of the most powerful ways to do cross-platform UI today.
Worth noting that their original GPU backend was Skia, and now they are retooling around Flutter GPU (Impeller)[0], which is kind of designed similarly as an abstract rendering interface over platform-specific GPU APIs.
[0]https://github.com/flutter/flutter/wiki/Flutter-GPU
-
Python dev considering Electron vs. Kivy for desktop app UI
If you are considering Electron/React then I would suggest adding Flutter to your list of technologies to consider. It uses Dart (a language similar to C#) and has a lot going for it… relatively quick to get up to speed with, fantastic developer experience (e.g., hot reload, great IDE support, good development tools) and very strong cross-platform support: it generates native iOS, Android, MacOS, Windows and Linux executables. Check it out: https://flutter.dev/
- Lançamento do App Edudu
- Android 12+: Changing wallpaper or dark theme breaks Flutter and Jetpack Apps
- Android 12: Changing wallpaper or dark theme breaks Flutter and Jetpack Compose
-
React Native and Flutter: A Developer's Dilemma
You can find the React Native documentation here and Flutter Documentation here.
-
Ente: Open-Source, E2E Encrypted, Google Photos Alternative
[1]https://github.com/flutter/flutter/issues/55092#issuecomment...
- Reusing state logic is either too verbose or too difficult #51752
-
React Labs: What We've Been Working On – February 2024 – React Compiler
> There is actually a great issue thread on the Flutter GitHub that explains exactly why other solutions do not work correctly when compared to hooks [0]
Interesting. I assume you are referring to this comment in particular -> https://github.com/flutter/flutter/issues/51752#issuecomment... ?
What are some alternatives?
Pelican - Static site generator that supports Markdown and reST syntax. Powered by Python.
Introducing .NET Multi-platform App UI (MAUI) - .NET MAUI is the .NET Multi-platform App UI, a framework for building native device applications spanning mobile, tablet, and desktop.
Nikola - A static website and blog generator
flet - Flet enables developers to easily build realtime web, mobile and desktop apps in Python. No frontend experience required.
flutter-client - Invoice Ninja: Desktop/mobile admin portal built with Flutter
WPF - WPF is a .NET Core UI framework for building Windows desktop applications.
Vapor - 💧 A server-side Swift HTTP web framework.
Uno Platform - Build Mobile, Desktop and WebAssembly apps with C# and XAML. Today. Open source and professionally supported.
docc2html - A static site generator for DocC documentation archives
kivy - Open source UI framework written in Python, running on Windows, Linux, macOS, Android and iOS
Unwrap - Learn Swift interactively on your iPhone.
Quasar Framework - Quasar Framework - Build high-performance VueJS user interfaces in record time