PrismLauncher
GLFW
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PrismLauncher | GLFW | |
---|---|---|
228 | 78 | |
4,865 | 12,205 | |
5.3% | 1.9% | |
9.8 | 9.3 | |
3 days ago | 7 days ago | |
C++ | C | |
GNU General Public License v3.0 only | zlib License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PrismLauncher
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Curseforge (Overwolf) on Linux Mint
I recommend switching to Prism Launcher.
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What are the requirements to play Vault Hunters?
Prism launcher is a direct replacement for curseforge. Check it out prismlauncher
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Heellllp
Prism Launcher version 6.3 can download FTB modpacks.
- Exit Code 1
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Minecraft rewritten from scratch in Kotlin, hypixel works
on low end devices i’d recommend installing the Prism Launcher [1] with the Fabulously Optimized modpack [2]
1 https://prismlauncher.org/
- Custom Minecraft Classic client written from scratch in C
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Fabric is telling me i dont have a mod, even though i do (CurseForge)
As u/NatoBoram said, consider using PrismLauncher instead of Cursforge. It adds compatibility for Modrinth (which has far more mods and a faster UI and API than Curseforge), and never failed me with such mistakes.
- o professor faltou ent eu fui joga um minezinho na sala da informática da escola
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How do I go about modding? Feel lost
Download prism launcher from https://prismlauncher.org/ and install it.
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How would I go about making a fabric mod that recreates this detail in game
Consider using Prism instead. Not only does it support Quilt, but it also has:
GLFW
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macOS 14.4 causes JVM crashes
Minecraft runs on various Javas.
And there's a known issue with an interaction between minecraft, Java, and the video drivers that crashes out and it can be traced back all the way to here: https://github.com/glfw/glfw/issues/1997
It's not fixed.
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Technical Considerations for GUI Toolkits [Discussion]
Window context manager - glfw, sdl
Types of tools for creating a gui (and how those tools approximately work): 1. Utilize the native _graphical interface API_, and depending on the platform, they have specific layers to interface: * Wayland, X11, for Linux * [GDI](https://learn.microsoft.com/en-us/windows/win32/gdi/windows-gdi) for windows * [Quartz](https://en.wikipedia.org/wiki/Quartz\_(graphics\_layer)) for macOS Example - GTK uses [wayland](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/wayland.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) [X11](https://gitlab.gnome.org/GNOME/gtk/-/blob/main/docs/reference/gdk/x11.md) ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/x11)) GDI ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/win32)) Quartz ([source code](https://gitlab.gnome.org/GNOME/gtk/-/tree/main/gdk/macos)) [How to use wayland display server](https://bugaevc.gitbooks.io/writing-wayland-clients/content/black-square/the-wayland-client-library.html) (TODO missing "animation" section) 2. Utilize opengl _or other low level graphics api's_ with window context, use GPU to render widgets * Window context manager - [glfw](https://github.com/glfw/glfw), [sdl](https://www.libsdl.org/) * contexts and surfaces, reading input, handling events Example: ImGui, NanoVG, Nuklear, raylib Why? Mainly used for game development, but also good for gui's. _(i haven't seen any examples that uses this method that are used for developing general-use graphical user interfaces.)_
- How to set-up GLFW 3.3.8 with C++ visual studio community 2022?
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Exploring Computer Graphics: Weekly Chronicle #1
GLFW: A library for window creation and managing user input.
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New Vulkan Documentation Website
Not SDL2, but GLFW has something like that under the tests/ directory:
https://github.com/glfw/glfw/blob/master/tests/triangle-vulk...
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LWJGL = SFML vs Allegro vs SDL vs Ogre vs ???
I'm not familiar with LWJGL, my 5 seconds on their website makes me think you might be looking for something like GLFW https://www.glfw.org/ to handle I/O and window creation/management.
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I have spent two whole work days trying to install GLEW
Consider GLFW3 for windowing and GLAD for function loading. I've used this combination myself successfully. Granted, that is "two things" you need, but OTOH it'll work well.
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OpenGL (GLFW and GLAD) not linking with cmake
There is a pattern to it which is usable with every GitHub repository. For example, GLFW v3.3.8 can be fetched from: https://github.com/glfw/glfw/archive/refs/tags/3.3.8.tar.gz
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Help
That is a static or import library for glfw. You need add the path to the directory where this file is located to the "library directories", see: https://www.learncpp.com/cpp-tutorial/a2-using-libraries-with-visual-studio-2005-express/
What are some alternatives?
PollyMC - DRM-free Prism Launcher fork with support for custom auth servers.
SDL - Simple Directmedia Layer
GDLauncher - GDLauncher is a simple, yet powerful Minecraft custom launcher with a strong focus on the user experience
bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.
ATLauncher - ATLauncher is a Launcher for Minecraft which integrates multiple different ModPacks to allow you to download and install ModPacks easily and quickly.
glad - Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.
PrismLauncher-Cracked - This project is a Fork of Prism Launcher, which aims to 'unblock' the use of Offline Accounts, disabling the restriction of having a functional Online Account. No other modifications were applied to the project's source code.
Skia - Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.
PolyMC - A custom launcher for Minecraft that allows you to easily manage multiple installations of Minecraft at once (Fork of MultiMC)
OpenSceneGraph - OpenSceneGraph git repository
ferium - Fast and multi-source CLI program for managing Minecraft mods and modpacks from Modrinth, CurseForge, and GitHub Releases
Ogre 3D - scene-oriented, flexible 3D engine (C++, Python, C#, Java)