Pluto
Language-Server
Pluto | Language-Server | |
---|---|---|
5 | 2 | |
318 | 6 | |
8.5% | - | |
9.9 | 6.4 | |
7 days ago | 5 months ago | |
C++ | C++ | |
MIT License | The Unlicense |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pluto
-
Pluto, a Modern Lua Dialect
I looked into the jump table optimization. The normal Lua version is here[1] and it uses the opcode as a index into a static array to jump to the label. The “faster” Pluto version is here[2] and it just uses a switch statement on the labels. I would naively assume that these would compile to the same code because the lua version is just manually creating the jump table and the pluto version is leaving it to the compiler. How could the compiler optimize the switch so that would outperform the manual jump table (by a decent margin)?
[1] https://github.com/PlutoLang/Pluto/blob/main/src/ljumptabgcc...
[2] https://github.com/PlutoLang/Pluto/blob/main/src/ljumptab.h
-
@Stand Devs
You can just compile the script through plutoc to see if there are any errors, or use Pluto Language Server to have errors show up in your IDE.
-
Utopia Mod Menu
Pluto :troll240p:
Language-Server
-
@Stand Devs
You can just compile the script through plutoc to see if there are any errors, or use Pluto Language Server to have errors show up in your IDE.
What are some alternatives?
luau - A fast, small, safe, gradually typed embeddable scripting language derived from Lua
glsl-language-server - Language server implementation for GLSL
Lua - Lua is a powerful, efficient, lightweight, embeddable scripting language. It supports procedural programming, object-oriented programming, functional programming, data-driven programming, and data description.
cquery - C/C++ language server supporting multi-million line code base, powered by libclang. Emacs, Vim, VSCode, and others with language server protocol support. Cross references, completion, diagnostics, semantic highlighting and more
Peregrine - A blazing fast language for the blazing fast world(WIP)
luau-lsp - Language Server Implementation for Luau
solidity - Solidity, the Smart Contract Programming Language
typescript-language-server - TypeScript & JavaScript Language Server
jakt - The Jakt Programming Language
nvim-lspconfig - Quickstart configs for Nvim LSP
carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)
pluto - Heavy Duty Persistence for Lua