Planet-Generator
godot-lod
Planet-Generator | godot-lod | |
---|---|---|
2 | 5 | |
193 | 222 | |
- | 0.0% | |
3.0 | 0.0 | |
8 months ago | about 2 years ago | |
GDScript | GDScript | |
GNU General Public License v3.0 or later | MIT License |
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Planet-Generator
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Threaded Dispatch Queues script/addon to run methods asynchronously without worrying about Thread management
Looks nice and clean, I might use this as inspiration for a multithreaded job queue I'm working on in a project of mine.
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I've been trying to implement a LOD system for planets, after many hours of coding and debugging I finally have something.
I do, here are some of the sources I used, but first you should probably check this project by u/Ignatiamus: link. If you want to check out my project it's here, although I wouldn't recommend it as the code is very sloppy and poorly documented.
godot-lod
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How to setup Omnilights for better performance?
In Godot 3.x, godot-lod allows you to turn off distant lights and their shadows. In Godot 4.0.alpha, there's a built-in distance fade system available in OmniLight3D and SpotLight3D, which allows you to do the same thing.
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Lighting/shadow artifacts
Godot 3.x only supports 32 OmniLights + 32 SpotLights per mesh resource by default, so you'll want to use a LOD system to hide distant lights.
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Does Godot 3.4 have LOD
There's a LOD add-on you can use in Godot 3.x: https://github.com/godot-extended-libraries/godot-lod
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I made an auto batching script that reduced the draw call count of this scene from 40K to just 400! Now I can finally resume work till the next challenge (҂◡_◡) ᕤ
simulate "LODs" for high poly objects (GDScript is slow so don't have more than 100 active objects with LODs, or 100 groups) this plugin can be used https://github.com/godot-extended-libraries/godot-lod
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Help ! Godot is running really slow on windows
Check your profiler to find the culprit. Online search for "Godot 3D optimization", you'll find documentation help and plugins like this LOD plugin and many other useful Tips
What are some alternatives?
godot-3-demos - Dozens of free and open source demos for the Godot game engine, version 3. Head to the link below for newer demos for Godot 4+
ZoneLoadingSystem - Dynamic zone loading system for Godot
godot-sponza - Sponza demo for Godot 3.x (`master` branch) and 4 (`4.0-dev` branch)
lodtree - A simple rust library to help create octrees and quadtrees for chunked level of detail
godot-appwrite - Godot Appwrite Integration
Pixelorama - Unleash your creativity with Pixelorama, a powerful and accessible open-source pixel art multitool. Whether you want to create sprites, tiles, animations, or just express yourself in the language of pixel art, this software will realize your pixel-perfect dreams with a vast toolbox of features. Available on Windows, Linux, macOS and the Web!
Realistic-Atmosphere-Godot-and-UE4 - A realistic atmosphere material for both the Godot game engine and Unreal Engine 4
box2d-lite-gdscript - Box2D Lite C++ physics engine ported to pure GDScript
GodotMono-InfiniteTerrain
godot-antialiased-line2d - Fast antialiased Line2D and Polygon2D drawing add-on for Godot 3.x (GLES3 and GLES2)
SimpleHydrology - Procedural Hydrology / River / Lake Simulation
godot-reflection - Port of Tesseract's Reflection map to Godot 4.0