Pixelc
TIC-80
Pixelc | TIC-80 | |
---|---|---|
12 | 134 | |
30 | 4,797 | |
- | - | |
3.4 | 9.2 | |
11 months ago | 5 days ago | |
C | C | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pixelc
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Google Play Store alternatives
For thoose interested in my engine: some And my pixel art editor: Pixelc which is also available in the Google Play Store
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Friday Post: What is something you made or solved in C that you are proud off?
My mobile friendly pixel art editor Pixelc and its (game) engine.
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Looking for a pixel art editor that I can use both on iPad and PC
I made a free pixel art editor called Pixelc. The WebApp also works on (updated) IOS devices! Try the multitouch mode, if you lack the styles.
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some + CxxDroid: Create games in C directly on Android
I also created a free pixel art editor app called Pixelc with "some". In fact, a lot of the code of "some" and "Pixelc" was written on my phone :D
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Programs for isometric world design? (Pixel Art)
Pixelc has an isometric tiling mode for the tile sizes 8, 16 or 32 pixels.
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some: Sdl2 OpenGL Mini Engine for mobile, desktop, web
I am doing a little game dev as a hobby with pixel art games and also created a pixel art editor called "Pixelc" with the some framework: https://github.com/renehorstmann/pixelc
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Pixelc: Free mobile friendly pixel art editor app
Source: https://github.com/renehorstmann/Pixelc
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is it possible to create a game using your phone?
I made a pixel art editor using my some framework called Pixelc https://github.com/renehorstmann/pixelc
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Pixelc: Mobile friendly Editor App
Tutorial / Documentation: https://github.com/renehorstmann/Pixelc/blob/main/doc.md
- Pixelc: Mobile friendly Pixel Art Editor, free and open source
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
gaseous-giganticus - This program procedurally generates gas giant cubemap textures for the game Space Nerds In Space. https://www.patreon.com/smcameron
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
dpdk - Data Plane Development Kit
love - LÖVE is an awesome 2D game framework for Lua.
rhc - A C standard library addition.
pyxel - A retro game engine for Python
wordwarvi - Word War vi is a retro-styled old school side scrolling shooter reminiscent of Defender or Scramble, with an "Emacs vs. vi" theme. See: http://smcameron.github.io/wordwarvi/
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
some - Sdl2 OpenGL Mini Engine.
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
space-nerds-in-space - Multi-player spaceship bridge simulator game. Captain your starship through adventures with your friends. See https://smcameron.github.io/space-nerds-in-space
ruffle - A Flash Player emulator written in Rust