PixelPlanets
By Deep-Fold
PixelPlanets | pathfinding_demo | |
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8 | 1 | |
937 | 1 | |
- | - | |
2.6 | 1.8 | |
about 1 month ago | almost 2 years ago | |
GDScript | C | |
MIT License | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PixelPlanets
Posts with mentions or reviews of PixelPlanets.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-11-07.
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Colony Management UI - Plvs Vltra! A Pixel Art 4X TBS currently in the development.
Hey! It can be said that it will be half pixel art. Every thing on the game map will be Pixel Art. All planets and moons are and will be generated by deep fold pixel planets. The space stations and satellites will be also pixel art (I didn't draw anything beautiful to show at the moment). I only posted a picture of one planet this time, but I had posted more in my previous post. And the spaceships will be pixel art, because I want to use the "Pixel" addon by "Alttab" for Blender.
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A Pixel Art TBS 4x Space Game, be prepared to travel to the good old days!
Pixel Planets by Deep Fold, Spacescape by Alex Peterson, Portrait
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Does anyone have experience implementing Pixel Planets by Deep-Fold?
An important consideration is that Pixel Planets appears to be designed as a standalone GUI focused tool rather than something to integrate directly into a game. The main use-case of the tool seems to be outputting png, gif, or spritesheet exports for user generated planets. I guess the aim is to allow people to generate planets that they can import into their games, rather than use the generation in a game itself. It's not really designed as a "plug-and-play" module or plugin for games. It would require a fair amount of work to integrate it.
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Sharing Saturday #419
new: some more color gradients based on existing assets or randomly generated planets off the net (I referenced https://github.com/Deep-Fold/PixelPlanets mostly)
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Was really easy to add a gif exporter to my project thanks to an addon, love this community!
Yes, source is here: https://github.com/Deep-Fold/PixelPlanets
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Random color palettes now added to the Pixel Planet Generator. Pretty happy with how this turned out!
You can find the spherify function here: https://github.com/Deep-Fold/PixelPlanets/blob/55cb94df13e8fd11ee8350dbd4b2391457d640dc/Planets/Rivers/LandRivers.shader#L62
- A Pixel Planet Generator. This project is already a bit older, but haven't shared it here yet. Also source is available.
- Animated pixel art planets
pathfinding_demo
Posts with mentions or reviews of pathfinding_demo.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-06-18.
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Sharing Saturday #419
Well I had some fun this past week playing around with different path finding algorithms and making implementations for them. One thing I always attempt to do is make the code I write as modular as possible - with the idea that I can rip things out, slap 'em in another project, and have it work with minimal fiddling... So, I was able to bust out a cool, quick and dirty demo program to show off the different path finding algorithms. The demo program generates a simple dungeon, places stairs (goal), and then draws a line from the player to the stairs using different algorithms. Screenshots!
What are some alternatives?
When comparing PixelPlanets and pathfinding_demo you can also consider the following projects:
godot-gdgifexporter - Gif exporter for Godot made entirely in GDScript
PixelPlanetsAPI