PixelDot
Godot plugin for making 2D sandbox games like Terraria and Starbound. (by technistguru)
GodotExtraMath
Library for extra math types in C# for the Godot game engine, including double-precision and integer types (by aaronfranke)
PixelDot | GodotExtraMath | |
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2 | 1 | |
80 | 29 | |
- | - | |
1.8 | 0.0 | |
about 3 years ago | almost 3 years ago | |
C# | C# | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PixelDot
Posts with mentions or reviews of PixelDot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-02-21.
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how do i create terraria-like lighting using tilemap?
Here is addon from u/technistguru for games like Terraria.
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I made a 2D sandbox plugin for making games like Terraria.
Github Page
GodotExtraMath
Posts with mentions or reviews of GodotExtraMath.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-04-07.
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Making the world move around the player
I think that resolving those issues would be easier than having a physic world going around a "static" object. I read that kerbal space program (on unity) had to create their own math types into the engine to handle the physics correctly (for example). I found this C# library made for godot that handle double precision floating points : https://github.com/aaronfranke/GodotExtraMath
What are some alternatives?
When comparing PixelDot and GodotExtraMath you can also consider the following projects:
2D-Platformer-Hunter - A 2D Platformer Controller in Unity
Thrive - The main repository for the development of the evolution game Thrive.
MixAndJam2020 - Mix and jam 2020 game jam project I've made open source to help others develop games in Godot
godot-local-notification - Godot module for local notifications (android and iOS)
sunaba - A 3D sandbox game inspired by LittleBigPlanet, Minecraft, Gmod, and Roblox
PixelDot_Demo
light-game - You control a light that gets larger the faster you move.