PipelineAndTD
vfxwindow
PipelineAndTD | vfxwindow | |
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4 | 1 | |
8 | 93 | |
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6.9 | 8.0 | |
24 days ago | 23 days ago | |
Python | Python | |
GNU Affero General Public License v3.0 | MIT License |
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PipelineAndTD
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Recommendation for Pipeline TD Projects for Junior Role.
Code here https://github.com/NCCA/ClutterBase It covers a lot of the areas mentioned below so may be of use as idea generation. Here are the lecture notes https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/
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Scattering plugin for Maya
I use code modified from this https://scipython.com/blog/poisson-disc-sampling-in-python/ I actually do a who lecture on how to write a C++ python module on it, you can see the code here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling Won't take much to convert this into something for Maya if you need it.
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Graphics module for python?
I would use PySDL for simple stuff (I have issues with Tk not working on my M1 mac). If you want to go really simple and just dump to an easy file format you can create your own. This module https://github.com/NCCA/PipelineAndTD/blob/main/Lecture6Systems/ByteImage/ByteImage.py will allow you to set lines in a simple RGBA framebuffer then write the results to a ppm file. and requires no extra modules.
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How can I make a library in C++ for Python
There are may ways, I would suggest using PyBind11 or SWIG. Personally I use pybind11 as I like the syntax. I have some lecture notes on it here https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/lectures/Lecture3/ and in particular examples showing this (taking a python file, converting it to C++ then making it a module). here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling
vfxwindow
What are some alternatives?
arnold-usd - Arnold components for USD
twine - Utilities for interacting with PyPI
MayaEditor
hpaste - simple plain text snippet exchange for Houdini
ClutterBase - Clutter Base Project used in the Pipeline and TD lectures.
houdini-package-manager - A comprehensive package manager GUI app for SideFX Houdini
pycorr - A simple library to calculate correlation between variables. Currently provides correlation between nominal variables.
nuke_public - Gizmos / Python Scripts for Nuke.
io_pdx_mesh - Import/Export files for the Clausewitz game engine
ToolSeq - ToolSeq is a pack of useful, high quality plugins and scripts which has 15 tools that can simplify and reinforce 3D modeling pipeline for Autodesk Maya
Maya_City_Generator
Autodesk_Maya - Collection of scripts for Autodesk's Maya software.