PipelineAndTD
gt-tools
PipelineAndTD | gt-tools | |
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4 | 1 | |
8 | 128 | |
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6.9 | 9.9 | |
24 days ago | 3 days ago | |
Python | Python | |
GNU Affero General Public License v3.0 | MIT License |
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PipelineAndTD
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Recommendation for Pipeline TD Projects for Junior Role.
Code here https://github.com/NCCA/ClutterBase It covers a lot of the areas mentioned below so may be of use as idea generation. Here are the lecture notes https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/
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Scattering plugin for Maya
I use code modified from this https://scipython.com/blog/poisson-disc-sampling-in-python/ I actually do a who lecture on how to write a C++ python module on it, you can see the code here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling Won't take much to convert this into something for Maya if you need it.
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Graphics module for python?
I would use PySDL for simple stuff (I have issues with Tk not working on my M1 mac). If you want to go really simple and just dump to an easy file format you can create your own. This module https://github.com/NCCA/PipelineAndTD/blob/main/Lecture6Systems/ByteImage/ByteImage.py will allow you to set lines in a simple RGBA framebuffer then write the results to a ppm file. and requires no extra modules.
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How can I make a library in C++ for Python
There are may ways, I would suggest using PyBind11 or SWIG. Personally I use pybind11 as I like the syntax. I have some lecture notes on it here https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/lectures/Lecture3/ and in particular examples showing this (taking a python file, converting it to C++ then making it a module). here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling
gt-tools
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How do I let Maya look into a Folder to find all my Textures?
I made a tool that looks for textures in folders and sub-folders, then fixes their path based on the file name. I believe this would help you with your issue. 👍
What are some alternatives?
vfxwindow - Python Qt Window class for compatibility between VFX programs
lol_maya - an attempt to update RiotFileTranslator for Maya 2023
arnold-usd - Arnold components for USD
Alembic-to-FBX-File-Maya - A python script that converts an Alembic file to animated FBX files using Maya.
MayaEditor
Autodesk_Maya - Collection of scripts for Autodesk's Maya software.
ClutterBase - Clutter Base Project used in the Pipeline and TD lectures.
skinner - Skin export / import tools for Autodesk Maya
SETools - A .SE format import / export plugin for maya
openrig - Rigging function libraries and NXT build files
dropper-maya_blender - Maya and Blender scripts that save info about objects in the scene
mgear4 - mGear v.4.x.x (python 3 ready) https://mgear4.readthedocs.io