PipelineAndTD
Pipeline and Technical Direction Lab and Lecture code (by NCCA)
PipelineAndTD | MayaEditor | |
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4 | 4 | |
8 | 9 | |
- | - | |
6.9 | 5.0 | |
24 days ago | 2 months ago | |
Python | Python | |
GNU Affero General Public License v3.0 | GNU General Public License v3.0 only |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
PipelineAndTD
Posts with mentions or reviews of PipelineAndTD.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
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Recommendation for Pipeline TD Projects for Junior Role.
Code here https://github.com/NCCA/ClutterBase It covers a lot of the areas mentioned below so may be of use as idea generation. Here are the lecture notes https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/
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Scattering plugin for Maya
I use code modified from this https://scipython.com/blog/poisson-disc-sampling-in-python/ I actually do a who lecture on how to write a C++ python module on it, you can see the code here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling Won't take much to convert this into something for Maya if you need it.
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Graphics module for python?
I would use PySDL for simple stuff (I have issues with Tk not working on my M1 mac). If you want to go really simple and just dump to an easy file format you can create your own. This module https://github.com/NCCA/PipelineAndTD/blob/main/Lecture6Systems/ByteImage/ByteImage.py will allow you to set lines in a simple RGBA framebuffer then write the results to a ppm file. and requires no extra modules.
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How can I make a library in C++ for Python
There are may ways, I would suggest using PyBind11 or SWIG. Personally I use pybind11 as I like the syntax. I have some lecture notes on it here https://nccastaff.bournemouth.ac.uk/jmacey/msc/PipeLineAndTD/lectures/Lecture3/ and in particular examples showing this (taking a python file, converting it to C++ then making it a module). here https://github.com/NCCA/PipelineAndTD/tree/main/Lecture3Python/DiskSampling
MayaEditor
Posts with mentions or reviews of MayaEditor.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-05-03.
-
Recommendation for Pipeline TD Projects for Junior Role.
I've also done a Maya editor (very much work in progress at the moment) https://github.com/NCCA/MayaEditor and in general there are loads of demos on our github which may help.
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[PYSIDE6] Have anyone made/seen a text editor with autocompletion that was made with PyQt6 or PySide6?
There is some work in progress QCompleter stuff here https://github.com/NCCA/MayaEditor I've not had a chance to finish it as yet.
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Work in Progress :- New Maya Script Editor
Been working on this for a while. I initially set it as a student project but nobody took it up so I did it myself. Written in Python3 and PySide2, it works as a command plugin. Instructions and source can be found here https://github.com/NCCA/MayaEditor. I am hoping to get a bit more polish done in the next few weeks then do a proper release.
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[Weekly] What is everybody working on? Share your progress, discoveries, tips and tricks!
This is my current work in progress a replacement Python (and later MEL) editor for Maya using PySide2 https://github.com/NCCA/MayaEditor I set this as a project idea for my students and none took it up so decided to do it myself. This is the initial proof of concept, needs lots of tidying up. May add it again for next years project ideas to get them to polish / update it.
What are some alternatives?
When comparing PipelineAndTD and MayaEditor you can also consider the following projects:
vfxwindow - Python Qt Window class for compatibility between VFX programs
ClutterBase - Clutter Base Project used in the Pipeline and TD lectures.
arnold-usd - Arnold components for USD
QClearLineEdit - QLineEdit that better handles the 'clear' action.