Physac VS raw-physics

Compare Physac vs raw-physics and see what are their differences.

Physac

2D physics header-only library for videogames developed in C using raylib library. (by victorfisac)
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Physac raw-physics
3 4
385 97
- -
4.4 2.6
5 months ago 4 months ago
C C
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Physac

Posts with mentions or reviews of Physac. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-09-17.

raw-physics

Posts with mentions or reviews of raw-physics. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing Physac and raw-physics you can also consider the following projects:

rAudio - Raspberry Pi audio player: AirPlay, Audio CD, Bluetooth, DAB radio, DSP, Internet rafio, Multi-room, Spotify Connect, UPnP/DLNA

bevy_xpbd - 2D and 3D physics engine based on Extended Position Based Dynamics for Bevy.

SKR_Physics - SKR_Physics is a lightweight and easy to use 2D physics engine which is written in C.

RenderFlow - Visualize fluid simulation result with graphics API

ferox - A lightweight 2D physics engine written in C, for educational purposes.

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

cdogs-sdl - Classic overhead run-and-gun game

Chipmunk - A fast and lightweight 2D game physics library.

exengine - A C99 3D game engine

raudio - A simple and easy-to-use audio library based on miniaudio