Valhalla VS openpose

Compare Valhalla vs openpose and see what are their differences.

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Valhalla openpose
5 36
13 30,206
- 1.1%
10.0 4.8
6 months ago 23 days ago
C++ C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Valhalla

Posts with mentions or reviews of Valhalla. We have used some of these posts to build our list of alternatives and similar projects.
  • Running a dedicated server on an arm64 OCI instance running Rocky Linux 9/EL9
    1 project | /r/valheim | 28 Jun 2023
    This is mostly experimental but somewhat relevant https://github.com/PeriodicSeizures/Valhalla
  • Help with world loading
    1 project | /r/valheim | 21 Jun 2023
    Do you mind sharing the world .db and the .fwl? I'm curious about whether this fails on Valhalla and/or whether it can be restored.
  • Any Tips for a Valheim Server on ARM
    1 project | /r/valheim | 3 Jun 2023
    I have been working on a personal project for the past 2 years. It is a dedicated server for Valheim written in c++. I would like to eventually get it to work on something like a pi or esp32. It seems relevant to this post so I thought I'd mention it. Its here.
  • I'm running out of steam to mine stone on this project.
    1 project | /r/valheim | 2 Mar 2023
    I figured this might make the insane game freeze while saving not as annoying to deal with. The repo is https://github.com/PeriodicSeizures/Valhalla. This is a passion project, and I want it to improve. There are some finicky things (anything being newly generated like vegetation/locations/dungeons), but loading a pre-existing world for instance seems fine enough.
  • UnityEngine PerlinNoise specifics
    1 project | /r/REGames | 13 Jan 2023
    I tried flooring, but it still gives incorrect values. Here is a minimally reproducible example without my massive attached project https://github.com/PeriodicSeizures/Valhalla/tree/minimal-perlin.

openpose

Posts with mentions or reviews of openpose. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-25.

What are some alternatives?

When comparing Valhalla and openpose you can also consider the following projects:

yuzu - Nintendo Switch emulator

mediapipe - Cross-platform, customizable ML solutions for live and streaming media.

carbon-lang - Carbon Language's main repository: documents, design, implementation, and related tools. (NOTE: Carbon Language is experimental; see README)

AlphaPose - Real-Time and Accurate Full-Body Multi-Person Pose Estimation&Tracking System

calculator - Windows Calculator: A simple yet powerful calculator that ships with Windows

detectron2 - Detectron2 is a platform for object detection, segmentation and other visual recognition tasks.

x64dbg - An open-source user mode debugger for Windows. Optimized for reverse engineering and malware analysis.

mmpose - OpenMMLab Pose Estimation Toolbox and Benchmark.

CPlusPlusThings - C++那些事

lightweight-human-pose-estimation.pytorch - Fast and accurate human pose estimation in PyTorch. Contains implementation of "Real-time 2D Multi-Person Pose Estimation on CPU: Lightweight OpenPose" paper.

BlazePose-tensorflow - A third-party Tensorflow Implementation for paper "BlazePose: On-device Real-time Body Pose tracking".

MocapNET - We present MocapNET, a real-time method that estimates the 3D human pose directly in the popular Bio Vision Hierarchy (BVH) format, given estimations of the 2D body joints originating from monocular color images. Our contributions include: (a) A novel and compact 2D pose NSRM representation. (b) A human body orientation classifier and an ensemble of orientation-tuned neural networks that regress the 3D human pose by also allowing for the decomposition of the body to an upper and lower kinematic hierarchy. This permits the recovery of the human pose even in the case of significant occlusions. (c) An efficient Inverse Kinematics solver that refines the neural-network-based solution providing 3D human pose estimations that are consistent with the limb sizes of a target person (if known). All the above yield a 33% accuracy improvement on the Human 3.6 Million (H3.6M) dataset compared to the baseline method (MocapNET) while maintaining real-time performance

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Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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