Pattern-Script
TIC-80
Pattern-Script | TIC-80 | |
---|---|---|
1 | 134 | |
19 | 4,759 | |
- | - | |
4.4 | 9.2 | |
5 months ago | 4 days ago | |
JavaScript | C | |
- | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Pattern-Script
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Looking for a more advanced "puzzlescript"
I have myself made an ambitious fork that brings tags (somehow like object attributes), mappings (functions) and rule parameters, but it currently totally lacks documentation and the export function probably does not work. It's here: https://github.com/ClementSparrow/Pattern-Script
TIC-80
- Picotron Is a Fantasy Workstation
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Or the more free TIC-80. I have paid for both, but never used either enough to be able to say one or the other has any significant advantages.
https://tic80.com/
- Not only Unity...
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PicoCalc
I wish the community moved to an open source option like TIC-80[0].
0. https://tic80.com/
- Publishing my first game using pico-8
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LÖVE: a framework to make 2D games in Lua
Main differences are: 16:9 aspect ratio, no cpu limits and many languages to tinker with: lua, js, squirrel, wren, janet, wasm, ... and just recently - a Python support was added.
https://tic80.com
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Procedural Tree Generator - Free Pixel Art Tool
Included native builds for windows, mac, linux, html, and also TIC-80's .PNG, .TIC and .LUA formats. Try out the web version here - https://tic80.com/play?cart=3424 See the TIC-80 wiki for instructions on exporting https://github.com/nesbox/TIC-80/wiki
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Procedural Tree Generator
https://github.com/nesbox/TIC-80/ - TIC-80 website (for running .lua .png or .tic files) as well as TIC-80 documentation.
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Hey, I need advice!😶
Try https://tic80.com/ instead of PICO-8, it's a free open-source alternative and still fun.
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Anybody working on games here?
Tho personally I've come to prefer making my games in https://love2d.org and https://tic80.com
What are some alternatives?
matter-js - a 2D rigid body physics engine for the web ▲● ■
awesome-PICO-8 - A curated list of awesome PICO-8 resources, carts, tools and more
melonJS - a fresh, modern & lightweight HTML5 game engine
love - LÖVE is an awesome 2D game framework for Lua.
stumge - HTML5 Microgame Engine that tries to bring an old school game development experience to the web
pyxel - A retro game engine for Python
grid-game-groundwork - A Unity project & level editor for making grid-based/block-pushing games.
PixelVision8 - Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
A-Frame - :a: Web framework for building virtual reality experiences.
LIKO-12 - LIKO-12 is an open source fantasy computer made using LÖVE.
ruffle - A Flash Player emulator written in Rust
awesome-embedded-rust - Curated list of resources for Embedded and Low-level development in the Rust programming language