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There’s a unity template by Corey Martin that lets you do 3d and stuff, might be a start? https://github.com/mytoboggan/grid-game-groundwork
I have myself made an ambitious fork that brings tags (somehow like object attributes), mappings (functions) and rule parameters, but it currently totally lacks documentation and the export function probably does not work. It's here: https://github.com/ClementSparrow/Pattern-Script
You can try small game engines like TIC-80 or PICO-8, which are easy to get started on, but be aware they have their own learning curves and limitations.