PETSCII-Tile
TileGameLib
PETSCII-Tile | TileGameLib | |
---|---|---|
1 | 2 | |
6 | 29 | |
- | - | |
5.4 | 7.0 | |
10 months ago | 4 days ago | |
C# | C# | |
MIT License | MIT License |
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PETSCII-Tile
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Introducing PETSCIITile Framework - Building Tile-Based Games with ASCII and Graphics!
Link to Source Code: here
TileGameLib
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I made a new interpreted, low-level programming language from scratch that allows you to create tile-based, pseudo-8-bit minigames for Windows (open-source on GitHub, C++ project using SDL 2)
I have actually developed a separated library called TGL.lib that implements both tiles, smooth scrolling and also sprites which can move freely on top of the tile buffers and can detect collisions between each other (https://github.com/FernandoAiresCastello/TileGameLib). I'm going to include some of that same functionality into PTM version 2.
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TileGameLib in C# for the Unity game engine is now under development
This new project is part of the same repository on GitHub. The root is located in the "Other/UnityTileGameLib" subdirectory. The scripts themselves are in the "Assets/Scripts" folder.
What are some alternatives?
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jcap - JAMMA Custom Arcade Project
GameWork-Foundation - Architecture-agnostic code and tools to make Unity based games.
ex_rtmidi - An Elixir wrapper for the RtMidi library
MonoGame - One framework for creating powerful cross-platform games.
PTM - PTM (Programmable Tile Machine) is a "pseudo-8-bit fantasy computer" that you can program using a built-in programming language called PTML.
vtpk2mbtiles - Convert ESRI VTPK into mbtiles
feather-engine - Lightweight, open-source C++ game engine
DeBroglie - DeBroglie is a C# library implementing the Wave Function Collapse algorithm with support for additional non-local constraints, and other useful features.
tcod-cpp-engine-2022 - A modern roguelike engine made while following the older libtcod tutorials.
TileIconifier - Creates tiles for most Windows 8.1 and 10 start menu icons
Fractal_Engine - WIP 3D game engine with editor and other stuff