OsuSkinMixer
osu-framework
OsuSkinMixer | osu-framework | |
---|---|---|
12 | 7 | |
104 | 1,569 | |
- | 1.1% | |
9.4 | 9.9 | |
4 months ago | 2 days ago | |
C# | C# | |
MIT License | MIT License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OsuSkinMixer
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osu! skin mixer v2 - a swiss army knife for your skins folder! Details in comments
Download link
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test
Download osu! skin mixer v2
- Merging skins
- how to use hitsounds from another skin
- Is there a way to get rid of some components on skins?
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Can I use 2 skins for different game mods
Soo This?
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Does anyone have a skin merger?
It does have that. See the gif demo https://github.com/rednir/OsuSkinMixer/tree/v1.8.2 Under gameplay it has the different modes you can select individually.
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How difficult would if be to reorganize the skin folder?
you could use this program for easier editing but i also agree that "object oriented" skin folders skinning would make life much better
- For those still interested, osu! skin mixer now can modify existing skins, randomize skin parts, mix different gamemodes + other stuff!
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Threw together a thing that lets you quickly mix parts of skins together. Someone might find it useful idk
Download osu-skin-mixer.exe now that antivirus is off
osu-framework
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Announcing Masonry 0.1, and my vision for Rust UI
Related to your vision, you should definitely take a look at osu!framework. It's an open-source C# game engine, focused on 2D rendering and UIs. You can see the biggest example of it being used is, of course, osu! itself (osu!lazer, next iteration of osu!). It is so good that it has become my standard in terms of visual design and UI features.
- How exactly does osu! sync the game to the audio?
- Ask HN: Examples of Top C# Code?
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Frui: a developer-friendly framework for building user interfaces in Rust
An API I particularly like for this is how osu!framework does it.
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I am thinking of going to Linux with Windows 11 on the way
Almost unrelated, but for game development (in C#), you might wanna look into the osu!framework, if at least just out of curiosity. It is a free and open-source game engine developed by peppy, the developer of osu!. You would also be able to develop on Linux (where programming tools really shine if you ask me) using VSCode and have neat things like visual tests and other stuff I haven't looked into.
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Is there a way to use touchpad with osu!lazer?
it seems that despite using SDL, if you have "raw input" checked, it still uses the osuTK mouse input handler (https://github.com/ppy/osu-framework/blob/b97c26a684dc8ded5a349d24f8664a4f4b8c42a4/osu.Framework/Platform/DesktopGameHost.cs#L133, that's good)
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Please recommend a Cross-Platform Game Library
My Favourite Graphics Engine at the moment is defnitly osu.Framework, you can find it here: https://github.com/ppy/osu-framework It can compile to .NET 5 and .NET 5 is cross platform now and the osu-framework makes smooth looking UIs with fancy transitions really really easy, it has some Audio Stuff in there aswell if you are looking to do something like that
What are some alternatives?
Galaxy-Swapper-v2 - Revamp your Fortnite experience with our skin swapper designed for the latest version of Fortnite.
osu - rhythm is just a *click* away!
Fantome - Fantome is a custom content installer for League of Legends
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
SFP - This utility is designed to allow you to apply skins to the modern Steam client
MonoGame - One framework for creating powerful cross-platform games.
fnf-osu-mania-skin - A Friday Night Funkin' skin for all osu! modes.
BEPUphysics - Pure C# 3D real time physics simulation library, now with a higher version number.
FNA - FNA - Accuracy-focused XNA4 reimplementation for open platforms
Wave Engine - This repository contains all the official samples of Evergine.
UnrealCLR - Unreal Engine .NET 6 integration
Nez - Nez is a free 2D focused framework that works with MonoGame and FNA