OpenXTalk-Community-DPE
Simpletalk
OpenXTalk-Community-DPE | Simpletalk | |
---|---|---|
3 | 1 | |
11 | 44 | |
- | - | |
0.0 | 3.3 | |
3 months ago | 9 months ago | |
C++ | HTML | |
GNU General Public License v3.0 or later | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenXTalk-Community-DPE
-
Hypercard Simulator
It seems they had a GPL version, however they recently discontinued it; a fork of this IIUC seems to be now maintained by a community at: https://github.com/OpenXTalk-org/OpenXTalk-Community-DPE
-
How to start contributing?
You can fork OpenXTalk, clone to your machine, then download all the necessary things and try to build it, document what you had to do to overcome the obstacles you faced. If you can build it, then you can go to openxtalk.org and say I did it! Slap that on your resume.
-
OpenXTalk - English language-like Rapid Application Development GPLv3
Now the OpenXTalk community are picking up the pieces. The GPLv3 Source code can be forked on Github
Simpletalk
-
Hypercard Simulator
> So, what's to stop someone today from making a modern hypercard clone?
One issue is the HyperCard fit holistically with Macs of the 80s and early 90s. A straight clone doesn't quite make sense today -- perhaps we need slightly different metaphors.
Last year I was a part of a research team that explored some of this. We ended up producing a system called Simpletalk [1], which is essentially a web-based system and scripting language inspired by Smalltalk and Hypercard. If you are interested, I also gave a talk [2] on some of the motivations and design behind the system.
[1] https://github.com/dkrasner/Simpletalk
[2] https://www.youtube.com/watch?v=5U6MkU5fLJw
What are some alternatives?
_hyperscript - a small scripting language for the web
awesome-rust - A curated list of Rust code and resources.
raylib - A simple and easy-to-use library to enjoy videogames programming
good-first-issue - Make your first open-source contribution.