OpenTK-PathTracer VS Quake2Sharp

Compare OpenTK-PathTracer vs Quake2Sharp and see what are their differences.

Quake2Sharp

Quake 2, fully playable, ported to C# (by IceReaper)
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OpenTK-PathTracer Quake2Sharp
2 1
90 23
- -
0.0 0.0
almost 2 years ago 9 months ago
C# C#
- GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenTK-PathTracer

Posts with mentions or reviews of OpenTK-PathTracer. We have used some of these posts to build our list of alternatives and similar projects.

Quake2Sharp

Posts with mentions or reviews of Quake2Sharp. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing OpenTK-PathTracer and Quake2Sharp you can also consider the following projects:

GLWpfControl - A fast native control for OpenTK 4.x + 3.x on WPF.

Modine - My final high school project

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

CorgEng - A modularised, multi-threaded C# game engine based on the Entity Component System architecture. Uses OpenGL for rendering and contains many optional modules for easier development. Includes a user interface library, networking, a layered rendering solution, dynamic XML content loading, ECS framework and an example programs. Primarilly for 2D games.

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

UnityLibrary - :books: Library of all kind of scripts, snippets & shaders for Unity

SharpQuake - SharpQuake is a GLQuake reimplementation in C# using the OpenTK library

PokemonGameEngine - A C# 2D Pokémon game engine and map editor.

AtominaCraftV2 - A sort of remake of minecraft but with mods built into it (like atomic science, AE1, thermal expansion, etc) :))

Duality - a 2D Game Development Framework