OpenHoW
PSXDOOM-RE
OpenHoW | PSXDOOM-RE | |
---|---|---|
3 | 1 | |
168 | 6 | |
- | - | |
3.6 | 10.0 | |
over 1 year ago | about 4 years ago | |
C | ||
GNU General Public License v3.0 only | GNU General Public License v3.0 only |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
OpenHoW
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Some questions about RE for PS1 Games
3c. Check out other PSX game decompilation like PSX Doom, Castlevania, Silent Hill and MGS, or open-source reimplementation like OpenLara (Tomb Raider), OpenResident (RE1-2) and OpenHOW (Hogs of War)
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Making our own Crash Team Racing (PS1): 60 FPS, Widescreen, More Playable Characters, More Game Modes, Swappable Classes, New Physics, HUD additions etc.
Hogs of War (Open-source implementation)
- GitHub - TalonBraveInfo/OpenHoW: Open-source reimplementation of Gremlin's Hogs of War (PC/PSX).
PSXDOOM-RE
What are some alternatives?
soloud - Free, easy, portable audio engine for games
sotn-decomp - Decompilation of Castlevania: Symphony of the Night (PSX+Saturn)
Medal-Of-Honor-PSX-File-Viewer - A set of tools to open and view files from the PSX games Medal Of Honor And Medal Of Honor:Underground.
CTR-ModSDK - ModSDK - a modding toolkit to create mods for Crash Team Racing in C. This repository also houses an effort to fully decompile and reverse-engineer CTR in C.
HeborisCE - Cross-platform Expansion (C.E.) and continuation of Heboris U.E. using modern technology and development approach
silent-hill-decomp - An in-progress decompilation of the 1.1 US release of Silent Hill on the Playstation 1.
OpenResident - Classic Resident Evil open-source engine
c1 - Port of Crash Bandicoot to C
lxi-tools - Open source LXI tools
PSXDOOM-RE - Psx Doom Reverse Engineering By [GEC]
cdogs-sdl - Classic overhead run-and-gun game