OpenDUNE VS botw

Compare OpenDUNE vs botw and see what are their differences.

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OpenDUNE botw
11 13
1,571 1,442
0.8% 1.8%
5.9 6.3
about 1 month ago 11 days ago
C C++
GNU General Public License v3.0 only -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

OpenDUNE

Posts with mentions or reviews of OpenDUNE. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-17.

botw

Posts with mentions or reviews of botw. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-01.

What are some alternatives?

When comparing OpenDUNE and botw you can also consider the following projects:

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

oot - Decompilation of The Legend of Zelda: Ocarina of Time

dxx-rebirth - Descent-Rebirth and Descent II-Rebirth

ghidra - Ghidra is a software reverse engineering (SRE) framework

vkQuake - Vulkan Quake port based on QuakeSpasm

JoyCon-Driver - A vJoy feeder for the Nintendo Switch JoyCons and Pro Controller

dune2themaker4j - Dune 2 The Maker - Java version

urde - A native reimplementation of the Metroid Prime engine

etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.

JustDecompile Engine - The decompilation engine of JustDecompile

SanAndreasUnity - Open source reimplementation of GTA San Andreas game engine in Unity

botw - Parameter files in a human readable format. Models, sound files, etc. and any other copyrighted content ARE NOT INCLUDED. This CANNOT be used to play the game.