Json.NET
noyaml
Json.NET | noyaml | |
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53 | 9 | |
10,530 | 414 | |
- | - | |
3.7 | 5.3 | |
20 days ago | 2 months ago | |
C# | CSS | |
MIT License | GNU Affero General Public License v3.0 |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Json.NET
- stopDoingJson
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Should you use Newtonsoft.Json or System.Text.Json in 2023?
This bug and many others related to time: https://github.com/JamesNK/Newtonsoft.Json/issues/862 And they will never get fixes, because the project is kind of dead. Edit: and actually, the creator claim to have made it like this on purpose, so I don't trust it anymore.
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Removing default values while serializing using Newtonsoft.Json
There's a related discussion on the GitHub repo:
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React developer to NET
Nuget is where you'll get 3rd party libraries (such as Newtonsoft.Json for JSON processing)
- what library do i need to include for this json deserializer? (or how do i find what libs i need to include in general?)
- How do you normally store large raw json string into a variable in your code in C#?
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Best practice for organizing multiple classes (new to programming)
Common convention (with rare exceptions) is to name your project the same as your assembly name and default namespace. For example, Newtonsoft.Json.csproj makes an assembly called Newtonsoft.Json.dll with the default namespace of Newtonsoft.Json. Inside that project directory (which usually also has the same name), subdirectories would match namespaces nested inside the default, like in that example there is a folder named Serialization which contains classes that are all in the namespace Newtonsoft.Json.Serialization. Classes in this nested namespace can automatically access classes defined in parent namespaces without extra using statements, like how JsonProperty.cs can reference JsonConverter from the Newtonsoft.Json namespace, but it needs a using statement at the top of the file in order to access classes from the sibling namespace Newtonsoft.Json.Utilities
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market data GET HttpClient json requests vs net sdk wrapper functions
As I said, I'm not familiar with C# but on a quick Google it seems there isn't one idiomatic way to handle JSON in C# - instead a multitude of different libraries/packages for doing so. This seems... ...irritating. json.NET (https://www.newtonsoft.com/json) seems to be one of the best (but again, I don't know C#).
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How easy is Monogame for a beginner coming from game engines?
MonoGame abstracts a lot of the rendering work and is easy to use for 2D games (I haven't tested its 3D support so far). It also provides you with a content pipeline plus audio and input handlers. All that's left for you to do is roll your own Entity Component System, physics, and game logic. If you're not interested in writing your own physics, there are libraries out there already. Additionally, if you don't want to get caught up in the details of data serialization, Json.NET is a great package for serializing data in JSON format. That makes it perfect when paired with a map editor such as Tiled, which can export to JSON.
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Does SerializeObject from NewtonSoftJson translate property names based on the environment language?
Also file an issue report with Newtonsoft because IMO that should not be happening.
noyaml
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Kubernetes Through the Developer's Perspective
Most commonly written in YAML, these files are large and complex to read and understand. And being written in YAML comes with its challenges (and quirks) since it is an additional programming language that devs need to learn.
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JSON Canvas – An open file format for infinite canvas data
YAML is kind of like C++:
> You like C++ because you're only using 20% of it. And that's fine, everyone only uses 20% of C++, the problem is that everyone uses a different 20% :)
https://eli.thegreenplace.net/2009/10/17/the-c-bashing-seaso...
The YAML footguns are too numerous to reproduce here, so here are some sources:
https://stackoverflow.com/questions/3790454/how-do-i-break-a...
https://www.arp242.net/yaml-config.html
https://noyaml.com/
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Why the fuck are we templating YAML? (2019)
Relevant: https://noyaml.com/
YAML and its ecosystem is full of footguns and ergonomics problems, especially when the length of the document extends beyond the height of a user's editor or viewport. Loss of context with indentation, non-compliant or unsafe parsers, and strange boolean handling to name a few.
It becomes even worse when people decide that static YAML data files should have variable substitution or control flow via templating. "Stringly-typed programming" if you will. If we all started writing JSON text templates I think a lot of people would rightly argue we should write small stdlib-only programs in Python, Typescript, or Ruby to emit this JSON instead of using templated text files. Then it becomes apparent that the YAML template isn't a static data file at all, but part of a program which emits YAML as output. We're already exposing people to basic programming if we're using YAML templates. People brew a special kind of YAML-templated devops hell using tools like Kustomize and Helm, each of which are "just YAML" but are full of idiosyncracies and tool-specific behaviour which make the use of YAML almost coincidental rather than a necessity.
Yes, sometimes people would prefer to look at YAML instead of JSON, in which case I suggest you use a YAML serialization library, or pipe output into a tool like `yq` so you can view the pretty output. In a pinch you could even output JSON and then feed it through a YAML formatter.
The Kubernetes community seems to have this penetrating "oh, it's just YAML" philosophy which means we get mediocre DSLs in "just YAML" which actually encode a lot of nuanced and unintuitive behaviour which varies from tool to tool.
Look at kyverno, for examle: it uses _parentheses_ in YAML key names to change the semantics of security policies! https://kyverno.io/docs/writing-policies/validate/ . This is different to what I think is the (much better ideas of) something like kubewarden, gatekeeper, or jspolicy, which allow engineers to write their policies in anything that compiles to WASM, OPA, and Typescript/Javascript respectively.
We engineers, as a discipline, have decades of know-how building and using general purpose programming languages with type checkers, linters, packaging systems, and other tools, but we throw them all away as soon as YAML comes along. It's time to put the stringified YAML templates away and engage in the ecosystem of mature tools we already to use to perform one simple task they are already good at: dumping JSON on stdout.
Let's move the control flow back into the tool and out of the YAML.
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YAML's homepage is displayed in YAML
The webpage documenting some of the sharp edges of yaml is also displayed as an editable yaml document
https://noyaml.com/
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stopDoingJson
It’s the least secure config format, even worse than XML IMO since it’s unsafe even with trusted inputs. https://noyaml.com/
- That's a Lot of YAML
What are some alternatives?
Utf8Json - Definitely Fastest and Zero Allocation JSON Serializer for C#(NET, .NET Core, Unity, Xamarin).
yj - CLI - Convert between YAML, TOML, JSON, and HCL. Preserves map order.
MessagePack for C# (.NET, .NET Core, Unity, Xamarin) - Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]
hjson - Hjson, a user interface for JSON
Protobuf.NET - Protocol Buffers library for idiomatic .NET
doximus - static, smart and developer friendly API documentation generator
LitJSON - JSON library for the .Net framework
json2jsii - Generates jsii-compatible structs from JSON schemas
Jil - Fast .NET JSON (De)Serializer, Built On Sigil
PyYAML
ProtoBuf - C# code generator for reading and writing the protocol buffers format
crd-to-sample-yaml - Generate a sample YAML file from a CRD