NaughtyAttributes VS Bewildered-Core

Compare NaughtyAttributes vs Bewildered-Core and see what are their differences.

Bewildered-Core

Common use data types, and utilities for Unity that are high-quality and feel like a native part of Unity (by MechWarrior99)
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NaughtyAttributes Bewildered-Core
36 1
4,264 52
- -
0.0 0.0
5 months ago almost 2 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
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NaughtyAttributes

Posts with mentions or reviews of NaughtyAttributes. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-03-25.

Bewildered-Core

Posts with mentions or reviews of Bewildered-Core. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-16.
  • Is Odin still worth it?
    9 projects | /r/Unity3D | 16 Sep 2021
    Bewildered Core - Full discloser this one is mine. It has styling that imo feels native to Unity, supports lists as keys and values, and plays nice with custom editors, as clean and commented code. I have an update in the next day or so that will add extension methods for working with the serialized dictionaries with SerializedProperties. Again this one is mine, so I am definitely biased, but the others really do have issues with their implementations.

What are some alternatives?

When comparing NaughtyAttributes and Bewildered-Core you can also consider the following projects:

UnitySerializedDictionary - Serialized and drawed in editor Dictionary

Unity-Editor-Toolbox - Tools, custom attributes, drawers, hierarchy overlay, and other extensions for the Unity Editor.

dear-imgui-unity - Unity package for Dear ImGui

Markup-Attributes - A Unity Editor extension for customizing inspector layout with attributes.

Unity-SerializeReferenceExtensions - Provide popup to specify the type of the field serialized by the [SerializeReference] attribute in the inspector.

Serially - Adds a unity-supported, SerializableType class and an inspector for editing SerializeReference fields.

Unity-SerializableDictionary - Serializable dictionary class for Unity

MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.