viro
libGDX
viro | libGDX | |
---|---|---|
11 | 62 | |
1,252 | 22,753 | |
2.9% | 0.5% | |
7.2 | 8.8 | |
about 1 month ago | 5 days ago | |
Java | Java | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
viro
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React Native for Apple Vision Pro
ViroReact popped up on Hacker New recently. https://github.com/NativeVision/viro
- Show HN: NativeVision, helping React Native devs to build XR apps for any device
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How to create a furniture in 3d model and put that object in live camera anywhere like amazon or flipkart?
I used https://github.com/ViroCommunity/viro
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My first React Native app - helps people to find the best place to put their subwoofer
Hey, that's a great suggestion that I hadn't considered! I'm having a look at Viro to see if it can help with that.
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Intro to React Native: Develop mobile apps
As I said earlier, using react native you can develop for any platform and not limited to mobile. But its not as easy as it sounds like. For desktop apps, React native Windows is used which is maintained by folks at Microsoft, and still in active development, so a lot of things might change. For VR app, ViroReact is used, which is again is in active development. So its development is not as convenient as expo, and for someone new to react native, i won't suggest going that route. But once you are experienced, not one is stopping you and these are great technologies to develop native apps.
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What to do you use for your AR projects?
I have googled and found a few libraries regarding AR/VR for react native. It seems to me that viro media has: https://github.com/ViroCommunity/viro and looks okay, but it seems that they haven't released anything in a while. I'm trying to create an AR app that is retail focused like this: https://imgur.com/a/tUMgu1W
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Open source projects to contribute to
React Viro (https://virocommunity.github.io/ - the official viromedia one has been discontinued)
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Source Code Resources to build an AR App
The best open source source code I know is: https://github.com/ViroCommunity/viro/blob/main/readmes/EXAMPLES.md It use javascript , react-native and you can compile it with android and ios But you will need to pay the dev license to google and appla you can use Transparent Videos , Text or 3D animations
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What is the best AR library for javascript.
Check out Viro. I used it a few years ago and it was pretty easy. Not sure on the quality now, but itβs at least worth a look: https://virocommunity.github.io/
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Frontend development doubt - Stuck need help
Hey there, this library comes to mind for React Native: https://github.com/ViroCommunity/viro
libGDX
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Show HN: Integer Map Data Structure
Neat, thank you! I'd love to see how it compares to the libgdx IntMap[0].
[0] https://github.com/libgdx/libgdx/blob/master/gdx/src/com/bad...
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OSS Game Engines are increasing their stars on GitHub due to Unity's missteps
For anyone interested, LibGDX[1] is a very nice open-source game engine for Java. It is cross-platform (mobile, PC/mac, web). Very popular and well maintained, too.
[1] https://github.com/libgdx/libgdx
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Transfer from Processing to LibGDX. I need your advises.
Source is also available on github https://github.com/libgdx/libgdx to directly check the implementation of a specific classes.
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(Java) Is there any way to convert InputStream to temp File without OutputStream?
And let me explain, for example jorbis this library has a lot of nested loops in it, i understand why this library using this, but this is really bad. Because when I am trying to use library with this code, this taking so much time to convert ogg to pcm, and yes I know that converting ogg to pcm is a hard process, but I need to optimize my program, make it more better. The main thing is EVERY decoding ogg file library using the same piece of code! And I am not joking for example libgdx.
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(Java) How to .ogg file convert to pcm?
What the pcm file contains? And what is the structure? What data I should use for converting .ogg file into pcm? Is there any information about pcm files? Is there any repositories in github that converts .ogg files into pcm? (I am already know there is JVorbis, libgdx and jorbis but thats not what i want)
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This Watcher seed is divine, its a sin to not try it out if you can. (on pc)
There's a code snippet showing the seed generation and how it feeds into each RNG pattern but it also mentions the use of a "xorshift128+ algorithm" here: https://github.com/libgdx/libgdx/blob/master/gdx/src/com/badlogic/gdx/math/RandomXS128.java
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Contacting an author of libGDX or someone that can answer a legal question?
I can't guarantee you'll get a reply, but Mario and Nate's email addresses are in the AUTHORS file.
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Instancing/Instanced Rendering in LibGDX (3D)
I found an example for rendering a [Mesh] object using instancing in LibGDX's tests (link), but I'm not sure how to apply that for rendering actual models.
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How to convert gradle project to ant project?
assuming you use that (https://github.com/libgdx/libgdx/blob/master/build.gradle) as your starting point. You first have to ask what it is that your build should cover. Do you need all the spotless checks and release flags and so on or do you just need to package everything up so that it could run.
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Forking a Java library
Fork this open-source Java + Gradle based project: https://github.com/libgdx/libgdx
What are some alternatives?
react-native-paper - Material Design for React Native (Android & iOS)
jMonkeyEngine - A complete 3-D game development suite written in Java.
react-native-camera - A Camera component for React Native. Also supports barcode scanning!
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
react-native-arkit - React Native binding for iOS ARKit
FXGL - Java / JavaFX / Kotlin Game Library (Engine)
model-viewer - Easily display interactive 3D models on the web and in AR!
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
capacitor - Build cross-platform Native Progressive Web Apps for iOS, Android, and the Web β‘οΈ
Litiengine - LITIENGINE πΉ The pure 2D java game engine.
DoraemonKit - δΈζ¬Ύι’εζ³εη«―δΊ§εη εε ¨ηε½ε¨ζηζηεΉ³ε°γ
LiquidFun - 2D physics engine for games