NPC_EE
Scales_of_Balance
NPC_EE | Scales_of_Balance | |
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5 | 5 | |
23 | 23 | |
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5.2 | 4.9 | |
3 months ago | 11 months ago | |
DTrace | DTrace | |
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NPC_EE
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Optimization Mods
You might want to try NPC_EE for character tweaking. Lets you change classes, kits, and stats.
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
NPC EE: Equivalent in functionality to Level 1 NPCs and SCS’ NPC customization, this mod equips all joinable NPCs with an item which, when activated, allows you to change their class, kit, stats, and/or proficiencies.
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Glitched companions! I wonder what caused this
I'd be willing to bet it was Lvl 1 NPCs, given that iirc it's supposed to de-level NPCs to let you reset their class/stats. I've been using NPC EE instead and it's been pretty foolproof, in my experience.
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Preparing for first BG2EE playthru.
I'd recommend NPC EE in lieu of Lvl1 NPCs, personally.
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Mod Question: Deities of Faerun vs Faith and Powers
EEkeeper hasn't been properly maintained for awhile and it may not be the most reliable method for a heavily modded install. Supposedly there can be issues with certain variables and effects not getting properly saved. Dual 2 kit works fine, or you can install the NPC EE mod and use one of the kit tomes for yourself - eg, cheat it into your inventory with this code: C:CreateItem("d5_ckit") and then use the item it spawns.
Scales_of_Balance
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Looking for Mod Recommendations for BG2EE, mainly TOB section
I was referring to Scales of Balance and random tweaks, if you're not familiar. SoB, I haven't used in awhile; random tweaks includes some nice quality of life stuff I like (goodberries, cure spells bypass deflection, etc).
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Mod overview: Tweaks, convenience mods, quality of life, and other minor enhancements
Scales of Balance: A very large mod with potentially far-reaching changes that I have not tested nearly enough to comment on in detail. Includes an armor overhaul, a feat system, major changes to weapon usability, minor tweaks to Icewind Dale items, removal of class-based potion restrictions, overhauls to racial stat bonuses, changes to saving throws, bonus spells for high int/wis/cha, a complete rework of magic resistance, and much more besides. The readme is extremely thorough: read it first to avoid compatibility issues.
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And Garrick takes all the credit
It's part of a mod called Scales of Balance. It's got a lot of other changes too, but I just stuck with the ability score based bonus spells component and ignored the rest as the other stuff changed way too much for me. It does also grant mages bonus spells based on intelligence which could potentially be a bit OP with the extra slots a specialist mage already has.
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Are there any mods that make mental attributes more relevant?
Check out https://github.com/UnearthedArcana/Scales_of_Balance
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Godlike (?)
Most stats don't really matter especially in an unmodded game. There are mods to make them more significant. The one I use is Scales of Balance, which contains a crap ton of tweaks and is very granular so you can just install what you want.
What are some alternatives?
aTweaks - PnP tweakpack for BG and BG2
A7-HiddenGameplayOptions - A mod that makes a number of useful options directly accessible within Enhanced Edition games.
refinements - This is a mod for BG2 that alters a number of features, mainly the HLA tables and the armors' mechanics.
HQ-SoundClips-BG2EE - Restores high quality sound files for extended BG2EE content which were lost since game patch v1.3.
EET_Tweaks - A mod for Infinity Engine games
RandomGraionTweaks - Various tweaks presented by Graion Dilach for games on the Infinity Engine.
ThrownHammers - Adds thrown hammer animations and a few items to most IE games.
A7-NoEENPCs - A WeiDU mod for BG:EE and BG2:EE that allows you to tweak the new Beamdog NPCs
Skills-and-Abilities - This mod is a collection of class, skill, proficiency, and stat updates.