NNfSiX
Proton
NNfSiX | Proton | |
---|---|---|
46 | 1,449 | |
1,373 | 23,002 | |
- | 2.3% | |
0.0 | 9.5 | |
8 months ago | 4 days ago | |
C++ | C++ | |
MIT License | GNU General Public License v3.0 or later |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NNfSiX
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Are there any books I should read to learn machine learning from scratch?
I've been rather enjoying "Neural Networks from Scratch" (https://nnfs.io/)
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Ask HN: Those learning about neural networks, what do you find most difficult?
I haven't gotten super deep into it yet, but https://nnfs.io/ has been good in my opinion. The book slowly replaces written and explained code with numpy equivalents to keep the examples fast. Plus the accompanying animations are also useful. I would be curious what others think on it too.
- Gutes Einführungsbuch zu KI
- [Deep Learning] Neural Networks from Scratch in Python
- What do I get a programming obsessed high school boy for his birthday? I actually need advice
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GPT in 60 Lines of NumPy
For those curious to writing "gradient descent with respect to some loss function" starting from an empty .py file (and a numpy import, sure), can't recommend enough Harrison "sentdex" Kinsley's videos/book Neural Networks from Scratch in Python [1].
[1] https://youtu.be/Wo5dMEP_BbI?list=PLQVvvaa0QuDcjD5BAw2DxE6OF... https://nnfs.io
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Ask HN: What are the foundational texts for learning about AI/ML/NN?
Not sure if foundational (quite a tall order in such a fast-moving field), but for sure a nice introduction into neural networks, and even mathematics in general (because it's nice to see numbers in action beyond school-level algebra):
Harrison Kinsley, Daniel Kukiela, Neural Networks from Scratch, https://nnfs.io, https://www.youtube.com/watch?v=Wo5dMEP_BbI&list=PLQVvvaa0Qu...
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Ask HN: How to get back into AI?
Have you had a look at https://nnfs.io/ ? I bought the book and am gearing up to start working through it, I would be interested to know your thoughts. Generally I want to chart a personal curriculum from data engineer to practical application of modern AI to real business problems.
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Programming an AI as a beginner
You can check out Neural Networks from Scratch in Python for an introduction to neural networks, which can be used for image classification. Please be forewarned that you'll need the mathematics necessary to read through this book - however, I'm assuming that since you've selected writing such an algorithm(s) in Python for your final school project that you're aware of such.
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Moved to amd today and holy it's amazing
I am planning on working my way through Neural Networks From Scratch (https://nnfs.io/) in a few months just to build my understanding. After that I'm hoping to be able to figure out the best path for a couple of projects I have in mind.
Proton
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A New Era for Mixed Reality
The "Metaverse" is a complete joke, and among gamers, Valve has a way better reputation than Meta. Why would they want to dilute that brand?
They already have their own platform (Steam), OS (SteamOS), VR headset (Index), their own Windows translation layer (Proton, https://github.com/ValveSoftware/Proton), their own partnership with cloud gaming (Steam Cloud Play using GeForce Now , https://partner.steamgames.com/doc/features/cloudgaming), etc.
IMO: As someone with thousands of games on Steam, there's no way in hell I'd want that linked to Facebook. I think they eventually removed the requirement to have a FB account to use a Quest, but they still require a Meta account. Yuck.
This reeks of Facebook recognizing the Metaverse as the failure that it was and opening it up because it's no longer relevant...
- Kerbal Space Program 2 is not playable on Linux with Proton
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Proton, a fast and lightweight alternative to Apache Flink
Or Valve's Proton[0], a tool for playing Windows games on Linux.
https://github.com/ValveSoftware/Proton
- Proton 8.0-5 (Valve/ValveSoftware/Steam/SteamPlay/Wine/WineHQ/Linux/VideoGame)
- Red Dead Redemption not working
- Cyberpunk Issues
- Updated my citybuilder Trappist, switched to Vulkan, is anyone still dependent on OpenGL?
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NTFS messes up
Did you mount it with the correct flags?
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How do I use multiple hard drives on Kubuntu for steam?
there is a hack to try and use your existing windows game install from an NTFS drive, but i don't recommend it as steam will try to save file names that are not allowed on NTFS...plus ext4 is faster.
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Game crashes within 10 seconds of launching unless I reinstall from scratch
From a quick search, here's what I found. It looks like you're encountering some common issues that can occur with games running on Linux through Proton, especially with the recent updates to games like Satisfactory that might affect compatibility. The log entries you're seeing related to D3DCompile2 failing to compile shader and the issues with Ternary operator and LinearToSrgbBranching not being defined, suggest that there's a problem with shader compilation. This can often be related to the version of Proton or the graphics drivers you are using. Some users have reported that the game does launch with the -vulkan option but with graphical glitches and lower performance, which indicates that the Vulkan renderer is working but possibly not optimally on your setup. From the discussions in the community, users have suggested ensuring that the latest drivers for your graphics card are installed and, if using an Intel GPU, that the Mesa drivers are up to date since Intel XeSS references were found in the logs. If you're using NVIDIA graphics, make sure you have the latest drivers and possibly set the PROTON_ENABLE_NVAPI=1 %command% to enable DLSS if you're under Vulkan. If you're using an Optimus laptop with both Intel and NVIDIA GPUs, make sure your Optimus setup is correctly configured. Some users have found success by specifying DXVK_FILTER_DEVICE_NAMES=GeForce to force the game to use the NVIDIA GPU. It's also worth noting that if you're encountering issues with DirectX 11, you might want to try forcing the game to use DirectX 10 if possible or look into DXVK configurations that could resolve compatibility issues. Lastly, if none of these solutions work, you could try running a trace with apitrace to gather more detailed logs that might point to the specific issue. If you're still stuck, it would be a good idea to report the issue to the Proton GitHub page or seek further assistance in the game's community forums where others might have encountered and solved similar issues. For more information and to find others who might have resolved similar issues, check out the community discussions on GitHub, Steam Community, and the DXVK GitHub page.
What are some alternatives?
deeplearning-notes - Notes for Deep Learning Specialization Courses led by Andrew Ng.
lutris - Lutris desktop client
ML-From-Scratch - Machine Learning From Scratch. Bare bones NumPy implementations of machine learning models and algorithms with a focus on accessibility. Aims to cover everything from linear regression to deep learning.
proton-ge-custom - Compatibility tool for Steam Play based on Wine and additional components
micrograd - A tiny scalar-valued autograd engine and a neural net library on top of it with PyTorch-like API
dxvk-async
deepnet - Educational deep learning library in plain Numpy.
mf-install - Media Foundation workaround for Wine
minGPT - A minimal PyTorch re-implementation of the OpenAI GPT (Generative Pretrained Transformer) training
yuzu - Nintendo Switch emulator
ProjectOne - The project is to build a neural network from scratch. The motivation for this project is from nnfs.io a website build by @Sentdex. Nnfs.io is actually meant for a book that teaches the fundamentals of neural network and help us to build our own network. Let's build a new neural network where we can learn the fundamentals and make a great hands-on work space for aspiring machine learning engineers and the GitHub community
gamescope - SteamOS session compositing window manager [Moved to: https://github.com/ValveSoftware/gamescope]