NES-dev
E58ProDroneInterception
NES-dev | E58ProDroneInterception | |
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2 | 9 | |
2 | 12 | |
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0.0 | 3.9 | |
almost 4 years ago | almost 3 years ago | |
Assembly | Python | |
MIT License | - |
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NES-dev
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Hello everyone, random question. I want to know the coolest thing you've ever programmed/ worked on? or the thing you're most proud of.
I'm a data scientist and work in Python, but my favorite personal project was learning 6502 Assembly and making a (very simple) game for the original NES. It was really fun going from such a high level language immediately down to about as low level as you can get. It taught me a ton about hardware, what my code is actually doing when it runs, and gave me a new angle to appreciate old school videogames.
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Back to work again
Here's my space shooter based on your tutorial. I got stuck trying to implement a static HUD using sprite 0 hit and nametable switching, hoping to give it another shot soon.
E58ProDroneInterception
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Regardless of job prospects and money, which areas of programming are considered most interesting and most rewarding?
Malware samples during the our Malware Analysis class, and then for my Capstone project, I reverse engineered Drone software to understand its communication protocols in order to write drone interception software.
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New Guy Alert
Yes, it was for stealing control of drones. It disconnected the actual controller, then allowed you to steal control using the Xbox controller. It's here.
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what personal project of yours are you most proud of ?
Either my Mandelbrot Set Explorer which lets you move around the Mandelbrot Set, or my Drone Interceptor that lets you hijack control of a specific type of drone.
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Does anyone know how to connect to this RC vehicle programmatically?
I did something similar to hack drones for a Capstone project, and I basically did as the above commenter described. It was a long process of comparing data in captures, and then trying to recreate the same traffic in response to an Xbox controller.
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Thoughts on Python’s library Scapy?
It's great. I've used it multiple times for projects. It was one of the big pieces of a drone "hacking" project I did for school. We encoded the drone's communication protocol into Scapy, which let us easily construct and parse packets.
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Hello everyone, random question. I want to know the coolest thing you've ever programmed/ worked on? or the thing you're most proud of.
My two favorites are my Drone Interceptor and Mandelbrot Set Explorer projects. Both took months of work and gave me interesting challenges. The Mandelbrot Set Explorer was the first complex UI I had ever written (which is why it looks like crap), and the Drone Interceptor required a fairly involved reverse-engineering effort.
- Simple question
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Use Python to change host's IP address from webserver submission?
This is what I did when I wanted to manipulate my wireless NIC using Python. I created a simple class that just uses subprocess to run iwconfig for me.
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How do you finish a project?
It depends on what your goals are. I just finished a long-ish, 4-month school project. It worked as planned, we demoed it, and now it sits on Github. It wasn't really made to be expanded (no unit tests :|), but if I ever wanted to package it, I could do it at that point.
What are some alternatives?
6502 - DB6502: 65C02 based computer inspired by BE6502
mandelbrot - A Mandelbrot Explorer implementation. I use this program to generate all of my avatars.
revs-beebasm - Fully documented and annotated source code for Revs on the BBC Micro
librapid - A highly optimised C++ library for mathematical applications and neural networks.
TaliForth2 - A Subroutine Threaded Code (STC) ANS-like Forth for the 65c02
6502 - Code for the 6502 microprocessor, mostly for the Replica 1 computer.
sunset - Retro sunset scene on NES
connectedNES - 📡 A WiFi "modem" that connects your NES to the internet. Includes sample Twitter client.
6502-npp-syntax - Notepad++ Syntax Highlighting for 6502 Assembly (and NESASM)
c64-elite-flicker-free - A patch for Commodore 64 and Plus/4 Elite that removes the flicker
240p-test-mini - Size-optimized ports of Artemio's 240p Test Suite to 8-bit consoles