NCoC
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NCoC
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An newbie programmer makes an annoying "bump" comment on his bad PR...and tags the 350,000 people who follow the repo. If you have access to the Unreal 4 source code, you may want to unsubscribe from this PR asap.
It's the same with the NCoC. We are not all adults unless we're forced to be.
- Rust Moderation Team Resigns
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Basecamp mandates social politics free workspace, following Coinbase lead.
These policies really stink of the NCoC. They make the incorrect assumption that "we are all adults" as the basis of their policies with the expectation that people will magically just get along. In actuality, we are all individuals that by default project our childhood insecurities and traumas towards each other. These insecurities and traumas combined with our intrinsic identities influence the framework of values we adopt. Proper codes of conduct ensure the effect our latent traumas have towards each other are mitigated. Anyone who thinks an NCoC style of policy would work doesn't think much about anyone else but themselves or those in their particular group.
- No Code (of conduct) for old men
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What's with all these 'Code of Conduct' documents?
The only Code of Conduct that I support.
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How to get into open source contribution?
Also, don't be like this person
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Traphouse Druglord, Our Game's Journey, Challenges, and Ending
Unity, the platform that powered our game, recently implemented policy changes and they seem to have an ethical stance that doesn't sit well with us. We will not use Unity in the future unless we need to update the most recent version, which, mostly is untested. As of now. We're uncertain about whether we'll explore alternative engines such as Godot or Unreal. The absence of recent development activities coupled with the prospect of mastering a new engine introduces a considerable challenge, making the pursuit of game development feel more distant. We're currently in the process of deciding whether we want to continue along this path of game development, but we want to encourage all indie developers!
- List of Unity alternatives
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You guys seemed to like my first asset pack, so here's another one, 100% free and made for Godot 4
P.S I found these cool new engines: https://godotengine.org/, https://www.unrealengine.com/
- Unity'nin Yeni Fiyatlandırma Politikası ve Kendi Topuğuna Sıkması
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HW News - Bad Timing for AMD, Intel Arc Isn't Dead (Again), & Right to Repair Phones
The unreal engine code is literally on GitHub, although open-source usually refers to the licensing in which case unreal is not open source.
- Blender to Unreal addon - link is dead. Anyone know why?
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Easy game making and coding for tech learners
Many popular game engines use this tiered approach including Unity, Unreal Engine, and Game Maker. However, many free and open-source software engines are released under the permissive MIT license.
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What makes a good game engine? My experience so far
It depends on your needs and preferences, but popular game engines like Unity, Unreal Engine, GameMaker Studio 2, and even newer engines like Yahaha, all have their own strengths and weaknesses that should be evaluated based on the specific requirements of your project. For example, Unity and Unreal are great choices for 3D games due to their powerful graphics engines and great scripting capabilities, while Yahaha offers great functionality for people with little coding knowledge. I believe the best game engine for you will depend on your project requirements and personal preferences, and the factors I stated above. Whichever engine you choose, make sure to do your research on the features and capabilities that it offers.
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balancing game mechanics for single player vs. mmo
There are several ways we can do this, and having a good understanding of the different game engines available is key. For example, GameMaker, Unity or Unreal Engine are popular choices for creating single-player games, while CryEngine, AppGameKit and even newer engines like Yahaha are great choices for MMORPGs. Each engine has its own strengths and weaknesses, so it's important to choose the right one for your game.
What are some alternatives?
wingo - A fully-featured window manager written in Go.
PhysicsExamples2D - Examples of various Unity 2D Physics components and features.
xgb - The X Go Binding is a low-level API to communicate with the X server. It is modeled on XCB and supports many X extensions.
Shipwright
team - Rust teams structure
mixxx - Mixxx is Free DJ software that gives you everything you need to perform live mixes.
byteorder - Rust library for reading/writing numbers in big-endian and little-endian.
lmms - Cross-platform music production software
r-source - Read-only mirror of R source code from https://svn.r-project.org/R/, updated hourly. See the build instructions on the wiki page.
scratch-www - Standalone web client for Scratch
governance - The home for Rust's governance documentation, such as team charters.
go-unsplash - Go Client for the Unsplash API