Renderman
Code and Slides for the NCCA Renderman lectures (by NCCA)
zengl
Self-Contained OpenGL Rendering Pipelines for Python :snake: (by szabolcsdombi)
Renderman | zengl | |
---|---|---|
2 | 5 | |
17 | 165 | |
- | - | |
4.5 | 9.6 | |
3 months ago | about 2 months ago | |
Mathematica | Python | |
- | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Renderman
Posts with mentions or reviews of Renderman.
We have used some of these posts to build our list of alternatives
and similar projects.
- QTreeView Iterating subitems
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Very old RenderMan version?
For ‘software archeology’ I think you are pointing out a general issue and for some of this stuff it’ll be near to impossible to ‘recreate’. It’ll become more of an issue with the advent of cloud only solutions (which we see the transition to as of today). As written old Mac version is possibly the closest you can get. Maybe get in contact with this lecturers from NCCA: https://github.com/NCCA/Renderman
zengl
Posts with mentions or reviews of zengl.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-12.
What are some alternatives?
When comparing Renderman and zengl you can also consider the following projects:
raymarching-workshop - An Introduction to Raymarching
moderngl - Modern OpenGL binding for Python
USD-Cookbook - USD Example Projects
ModernGL-Shader-with-pygame - you can use this class to give pygame a shader to render screen. it is easy to use.
TouchDesigner_Shared - TouchDesigner toxes and small projects
GimelStudio - Non-destructive, node based 2D image editor with an API for custom nodes
glumpy - Python+Numpy+OpenGL: fast, scalable and beautiful scientific visualization
kivy3dgui - Pure Kivy library to display and interact with Kivy widgets in a 3D mesh.