NAMapKit
Allows you to use custom maps in iphone applications and attempts to mimics some of the behaviour of the MapKit framework (by neilang)
Mapbox GL
Interactive, thoroughly customizable maps in native Android, iOS, macOS, Node.js, and Qt applications, powered by vector tiles and OpenGL (by mapbox)
NAMapKit | Mapbox GL | |
---|---|---|
- | 4 | |
263 | 4,288 | |
- | - | |
0.0 | 6.4 | |
almost 8 years ago | 9 months ago | |
Objective-C | C++ | |
MIT License | GNU General Public License v3.0 or later |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
NAMapKit
Posts with mentions or reviews of NAMapKit.
We have used some of these posts to build our list of alternatives
and similar projects.
We haven't tracked posts mentioning NAMapKit yet.
Tracking mentions began in Dec 2020.
Mapbox GL
Posts with mentions or reviews of Mapbox GL.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2023-03-28.
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Is it possible to use C++ libs on Flutter desktop apps?
This is the library here: https://github.com/mapbox/mapbox-gl-native
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Max zoom levels?
Yes, I'm using the Flutter MapBox GL project (that uses the native implementation, which is mostly written in C++). I'm using vector tiles, and it's getting down to 1.35cm/pixel for iOS and .12cm/pixel for Android at my latitude; I believe this is level 22 for iOS and 25.5 for Android.
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Interactive maps in C++ applications
Mapbox has a c++ sdk as well as a GL renderer
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Maps Offline?
But vector tiles is indeed the way to go, but it's also much more complicated. Everyone that has worked on Maps so far has done it either as a SoC / Outreachy student or on weekends and evenings. Look at https://github.com/mapbox/mapbox-gl-native if you want to get a feel for the complexity of a client side implementation of rendering vector tiles.
What are some alternatives?
When comparing NAMapKit and Mapbox GL you can also consider the following projects:
GEOSwift - The Swift Geometry Engine.
JDSwiftHeatMap - JDSwiftMap is an IOS Native MapKit Library. You can easily make a highly customized HeatMap.
ClusterKit - An iOS map clustering framework targeting MapKit, Google Maps and Mapbox.
GoogleMapsHelper - An easy to integrate Model Based Google Maps Helper (SVHTTPClient, AFNetworking) That lets you Geo Code , Reverse Geocode, Get Directions , Places Autocomplete.
WhirlyGlobe-Maply - WhirlyGlobe Development
Route-me - Open source map library for iOS
PXGoogleDirections - Google Directions API helper for iOS, written in Swift
Cluster - Easy Map Annotation Clustering 📍
MapViewPlus
NAMapKit vs GEOSwift
Mapbox GL vs GEOSwift
NAMapKit vs JDSwiftHeatMap
Mapbox GL vs ClusterKit
NAMapKit vs GoogleMapsHelper
Mapbox GL vs WhirlyGlobe-Maply
NAMapKit vs Route-me
Mapbox GL vs Route-me
NAMapKit vs PXGoogleDirections
Mapbox GL vs Cluster
NAMapKit vs MapViewPlus
Mapbox GL vs PXGoogleDirections