MurderUserDungeon
ui4
MurderUserDungeon | ui4 | |
---|---|---|
2 | 2 | |
73 | 56 | |
- | - | |
0.0 | 0.0 | |
almost 2 years ago | about 2 years ago | |
Rust | Rust | |
GNU General Public License v3.0 or later | Apache License 2.0 |
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MurderUserDungeon
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Would you recommend using egui over bevy's builtin UI?
https://github.com/TheRealTeamFReSh/MurderUserDungeon the UI code from our previous jam entry
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The Rusty Jam results are here!
Thanks! I can find the one for murder user dungeon https://github.com/TheRealTeamFReSh/MurderUserDungeon
ui4
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Would you recommend using egui over bevy's builtin UI?
PS: if you want to try something a bit different TheRawMeatball made some kind of v-dom on top of bevy's UI : https://github.com/TheRawMeatball/ui4 it's worth taking a look imo
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Proof of concept: iOS app written in pure Rust
Under the hood, this should work quite well with our entities and components approach, as discussed by u/sapphic-alchemy :) Meatball's ui4 experiments take things in this direction, and seem like a solid proof of concept.
What are some alternatives?
bevy_chess - Chess demo in Bevy
xamarin-macios - .NET for iOS, Mac Catalyst, macOS, and tvOS provide open-source bindings of the Apple SDKs for use with .NET managed languages such as C#
Game - A 3D RTS game implemented in Rust.
alchemy - An experimental GUI framework for Rust, backed by per-platform native widgets. React, AppKit/UIKit inspired. EXPERIMENTAL, runs on Cocoa right now. ;P
valence - A Rust framework for building Minecraft servers.
uikit-sys - Rust Bindings for the iOS UIKit Objective-C framework
punchy - A 2.5D side-scroller beatemup, made in Bevy
auto-traffic-control - A video game for programmers about safely routing planes to an airport 🛬
jumpy - Tactical 2D shooter in fishy pixels style. Made with Rust-lang 🦀 and Bevy 🪶