MonopolyLandingAnalysis
Analyzing the odds of players landing on specific spaces in the classic Monopoly game and learning Rust all at the same time (by FrayedString)
chombot
Discord bot for Riichi Mahjong servers (by riichi)
MonopolyLandingAnalysis | chombot | |
---|---|---|
1 | 1 | |
0 | 5 | |
- | - | |
1.8 | 7.8 | |
over 2 years ago | 7 days ago | |
Rust | Rust | |
The Unlicense | MIT License |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MonopolyLandingAnalysis
Posts with mentions or reviews of MonopolyLandingAnalysis.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-24.
-
What's everyone working on this week (4/2022)?
Feedback very very welcome: https://github.com/FrayedString/MonopolyLandingAnalysis
chombot
Posts with mentions or reviews of chombot.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2022-01-24.
-
What's everyone working on this week (4/2022)?
Other than that, I've published my very first Rust library riichi-hand-rs (I'm happy to get any feedback for it!). It's a library used in another my project, chombot, and it's core feature is parsing Japanese Mahjong hands in a human-readable format, verifying, and rendering them. I decided to split this part into a library in order to improve the overall quality of the code, and hopefully have some more motivation to add some more features into it, that will not necessarily make it into the main app. Actually, chombot has had been implemented in Kotlin before - it was last week that I've decided to rewrite it in Rust and it's been loads of fun!
What are some alternatives?
When comparing MonopolyLandingAnalysis and chombot you can also consider the following projects:
tundra - MyAnimeList scrobbler for Linux
mjai-reviewer - 🔍🀄️ Review mahjong game log with mjai-compatible mahjong AI.
slas - Static Linear Algebra System
muss - Music Set Scripting language
RiichiBooks - A book on riichi mahjong strategies
Rust-CUDA - Ecosystem of libraries and tools for writing and executing fast GPU code fully in Rust.
rofi-pass - rofi frontend for pass
riichi-hand-rs - A collection of utilities for working with Riichi Mahjong player hands to use with Rust programming language
commonjong - An open-source mahjong engine in Java.
MonopolyLandingAnalysis vs tundra
chombot vs mjai-reviewer
MonopolyLandingAnalysis vs slas
chombot vs tundra
MonopolyLandingAnalysis vs muss
chombot vs RiichiBooks
MonopolyLandingAnalysis vs Rust-CUDA
chombot vs rofi-pass
MonopolyLandingAnalysis vs riichi-hand-rs
chombot vs commonjong
chombot vs riichi-hand-rs
chombot vs muss