MogriChess
polyhydra-upm
MogriChess | polyhydra-upm | |
---|---|---|
2 | 3 | |
12 | 28 | |
- | - | |
3.4 | 0.0 | |
3 months ago | about 2 years ago | |
C# | C# | |
MIT License | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MogriChess
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A smart redesign of chess pieces
Several years ago, I wrote a chess-like game where the shape of the pieces showed their potential moves (https://github.com/scottlilly/mogrichess). This was needed because the a capturing piece gained the movement abilities of the piece it could capture, so pieces' movement abilities were always changing.
Unfortunately, I never got around to writing a good AI so you could play against the computer. At some point, I'd like to get back to that project.
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Ask HN: What is your “I don't care if this succeeds” project?
https://github.com/ScottLilly/MogriChess
It's a variation of chess where the capturing piece acquires the movement capabilities of the piece it captured.
I originally wrote a version seven years ago, but never got far in building a good AI for the bot player. As much as I like the idea behind the game, the program is really a testbench for me to work on memory and speed optimization techniques and probably eventually learn some AI/ML.
polyhydra-upm
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Ask HN: What is your “I don't care if this succeeds” project?
https://github.com/IxxyXR/polyhydra-upm
It's a library and design system for creating and exploring geometric forms in surprising ways.
I'm yet to figure out who it's really for and how it should be presented (A polished app? A design tool? A web app? Something purely generative without much interaction) but I find the results endlessly fascinating and creatively stimulating so I keep plugging away at it
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I machined this item I call a Quantum Cubit.
I've been working on a library for exploring geometric forms: https://github.com/IxxyXR/polyhydra-upm
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How to add scenes in a package
Works really well and I think it's the best way to maintain package plus examples. I use it here: https://github.com/IxxyXR/polyhydra-upm
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