MiyooCFW
gb-studio
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MiyooCFW | gb-studio | |
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153 | 126 | |
1,040 | 8,121 | |
- | - | |
9.0 | 9.8 | |
8 days ago | 1 day ago | |
C | ||
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MiyooCFW
- I have an error installing firmware for powkiddy v90
- V 90 cfw
- idk what console to buy /_\
- other emulators possible for the powkiddy v90?
- Just got an M3 game system
- V90 board/PCB squematic
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My bittboy starts to boot up and when it’s finished it doesn’t work. Please help
Try getting a second SD card and flashing it with the Miyoo cfw from here. It's probably something corrupted on the card.
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Fix for the Powkiddy V/Q90 CFW L2/R2 Buttons
And/or just install one of the nightly builds yourself and see what issues you find. They can be found under the actions tab on github, although I think you have to be logged in to actually see the download: https://github.com/TriForceX/MiyooCFW/actions/workflows/build.yml
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Can we add or delete cores?
Generally speaking RetroArch allows installing and removing cores, but no clue how it works on this device and what the steps are if its possible. This article or tutorial might interest you: https://github.com/TriForceX/MiyooCFW/wiki/RetroArch-Setup I think you should be able to download a core from this place https://buildbot.libretro.com/nightly/dingux/miyoo-arm32/latest/ and just put it into the cores folder in RetroArch on your device. But there might be additional steps needed to integrate them into the system, not sure at this point. BTW you should have added the name of the device into the post title. Such generic titles aren't helpful.
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XYC Q8 CFW 2.0.0 Beta Graphics Error
I have used already the cfw for this model https://github.com/TriForceX/MiyooCFW/actions/runs/4988520114
gb-studio
- GB Studio: Slopes in Platform Scenes
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Not only Unity...
GB-Studio (MIT/C) https://github.com/chrismaltby/gb-studio
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What’s up with people pretending to die after drinking the grimace shake?
I doubt it was intentional. They hired a studio to make a retro style game and they probably just happened to hire one specializing in gb development. There's a lot of good tools now like https://www.gbstudio.dev/
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How to Manage Technical Debt 📉
👾 Software - GB Studio. I spent a large part of my childhood playing Tetris and Micro Machines on my Gameboy. Now anyone can create Gameboy games with a drag-and-drop editor.
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Best source for writable carts for homebrew?
Very cool! Maybe you can make a pixel art style portfolio of your work that runs on a GB cart and a rom to share around? Do you know about GBStudio?
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Grimace birthday game
No, it's an actual game boy game built using GB Studio, that's the point, that it's compatible with any device capable of running GB games, including original hardware! :)
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GB Studio: Drag and drop retro game creator for GameBoy
It actually does interpret bytecode, you can see the opcode definitions here https://github.com/chrismaltby/gb-studio/blob/1f995a976bd3aa...
The trick is that a lot of the heavier stuff is implemented in assembly and this is mostly used for lighting scripting (from what I understand).
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Learn to code
Me when gameboy studio exists: https://www.gbstudio.dev/
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any resources for expanding on ECS?
If you ever want to just play around with gameboy stuff, GB Studio is much simpler, but only supports building certain types of games, since it's a no-coding kind of thing.
What are some alternatives?
SimUI - SimpleMenu theme inspired by MinUI
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
RetroArch - Cross-platform, sophisticated frontend for the libretro API. Modified to run on the PocketGo S30. Licensed GPLv3.
pokered - Disassembly of Pokémon Red/Blue
fake-08 - A Pico-8 player/emulator for console homebrew
mgbdis - Game Boy ROM disassembler with RGBDS compatible output
simplemenu - Simple menu launcher for the new Bittboy, Pocket Go, RetroFW and OpenDingux devices
pvsneslib - PVSnesLib : A small, open and free development kit for the Nintendo SNES
Coverflow
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
sm-theme-art-book - A port of the Art Book theme for SimpleMenu
gbdk-go - Experimental Go binding for GBDK(GameBoy Development Kit). You can develop GameBoy software using Go!