MixedVR
ChaperoneTweak
MixedVR | ChaperoneTweak | |
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88 | 22 | |
45 | 182 | |
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0.0 | 0.0 | |
over 3 years ago | over 7 years ago | |
C# | ||
- | MIT License |
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MixedVR
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Having difficulties setting up Index controllers and tundra trackers!
regardless I downloaded OVR and space calibrator and followed the guide, a video, as well as checked the FAQ's and I am still unable to get this working.
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Reverb G2 + Knuckles Controllers new setup?
My guide is constantly updated. Sometimes takes me a bit to update things (for example right now forcing the steamvr chaperone works a bit different and I’m currently working out the best way to have it work well again) but it will likely always bit more up to date than any videos… Which most of them out there skip some important steps and add others that are unnecessary.
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FBT Help
You don’t need Bluetooth. The base stations don’t connect to the PC. Read the instructions: everything is there!
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Bluetooth Unavailable
Ignore Bluetooth unavailable. That’s just looking for the Bluetooth in a vive or index. You don’t use Bluetooth with this setup at all, unless you install lighthouse keeper or something and that’s just for turning the lighthouses on and off. Follow the instructions which are the same whether you’re using knuckles controllers or just trackers :)
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Controller locations reset every time I launch up VR
Generally, when persons are struggling with issues such as yours, I'll suggest they follow Pumpkin's guide to the letter - don't skip a single step and be sure to use SteamVR chaperone instead of WMR.
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please help.
Refer to step 4 here. And a simple youtube video.
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pico 4 vr desktop with vive controllers
It can be found here (it’s also in the sticky guide in this sun though there are a few outdated things in there now. I really need to make a new one)
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I want to upgrade from my Oculus CV1, but can't exactly break the bank.
Here is a set up guide: https://github.com/PumkinSpice/MixedVR/wiki/MixedVR-CV1-Touch Note that the guide says you need to keep the CV1 headset moving to make it stay awake, but there is now a software tool that can keep it awake without movement: https://github.com/DeltaNeverUsed/ODTKRA
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HP Reverb G2 with possibly either the Oculus S or Q2 controllers?
Cheapest thing to do is find a full CV1 kit! At least two cameras, 3-4 is better. https://github.com/PumkinSpice/MixedVR/wiki/MixedVR-CV1-Touch — this is a guide I wrote on it though it’s a little outdated (You can use an outside program to not have to keep the cv1 HMD moving as I understand it)
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Can a pair of controllers be used with a non matching headset in steam vr, I really like the tracking quality of the rift controllers but I was looking to upgrade to a new headset
If you are talking about the Rift CV1 then yes it is possible, here is a guide: https://github.com/PumkinSpice/MixedVR/wiki/MixedVR-CV1-Touch Note that the guide says you need something to keep the CV1 headset moving to keep it awake, but there is now a software tool that can keep it awake without novement:
ChaperoneTweak
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why is there even a minimum space?
If you have enough room to make your chaperone just large enough (even if you don't have enough space to play there) you might be able to get away with setting it up that way, then using something like chaperonetweak to manually resize it to something smaller. I use it to make a chaperone that more accurately reflects the shape of the space I have.
- Virtual walls without room scale?
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My index just shipped, what software/games should I preload before it gets here?
I would also highly recommend grabbing Chaperone Tweak. I use this whenever I want to make adjustments to my play space. You have way more control over the shape than you would with the default setup. It's also very useful in that you can use your passthrough camera and see your environment as you move your bounds with your hands. Super intuitive and very very useful.
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Just copped a headset, having problems with room setup
If you want to modify more in depth your chaperone, you can use ChaperoneTweak
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Anyone know how to make their playspace bigger?
If you haven't already installed the Open VR Advanced settings you should as it gives you all sorts of stuff including ways to modify your playspace. That said for a quick change of your space I generally use chaperone tweak. Generally don't recommend turning off your boundaries as you're just asking to break something.
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MixedVR Manager first-time setup issues (and just general SteamVR headaches)
Created new layout. Tried to tweak it in ChaperoneTweak but that app never showed a single wall; I am guessing it was not reading the chaperone_info.vrchap correctly.
- Quest 2 - Full body tracking setup + tracker validation guide
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The best part of full body tracking is the punts
I found that the steam chaperone is easier to stay in for me. You have to enable staged tracking in virtual desktop for it to work right, but if you don’t want to bother with all that you can just enable the center floor marker in ovr advanced settings and keep your guardian. I disable guardian completely though and use steam chaperone. Ovr advanced settings can save your chaperone profile and you can use Chaperone Tweak to adjust it perfectly
- Quick Calibrate Via Script/ command line / web interface
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Playspace permanently shifts. It is rotated and offset perminently with nothing within ovr will fix this. When i redo the room setup it works (once i hit B it changes my rotation tho) then after that session its back to this. How do i fix?
Next for the actual playspace adjustment I use a took called Chaperone Tweak which lets me change where my floor is located, rotated, ect. I can also adjust the walls add walls remove walls whatever you want to do.
What are some alternatives?
WMR-and-Vive-Tracker - Tutorial on how to use Vive Tracker for head tracking of WMR headset within SteamVR
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
vr - This is a comprehensive guide to my VR setup, including descriptions of some VR concepts and phenomena.
OpenVR-AdvancedSettings - OpenVR Advanced Settings Dashboard Overlay
Oculus_Touch_Steam_Link - SteamVR driver to enable Oculus Touch controllers with other headsets
ReverbG2ConfigManager - An AutoHotKey script that can be used to maintain separate SteamVR configurations for the Reverb G2 and a Native Steam VR HMD in a MixedVR environment
OpenVR-SpaceCalibrator - Use tracked VR devices from one company with any other.
ODTKRA - Uses the Oculus Debug Tool to keep your rift from going to sleep
BeatSaber-SliceVisualizer - Visualizing how your cuts are offset from the perfect slice