MixAndJam2020 VS sankari

Compare MixAndJam2020 vs sankari and see what are their differences.

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MixAndJam2020 sankari
1 6
5 54
- -
0.0 5.7
over 3 years ago about 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MixAndJam2020

Posts with mentions or reviews of MixAndJam2020. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2020-12-29.
  • How can I implement proper movement for enemies in my RTS tower defense game?
    2 projects | /r/godot | 29 Dec 2020
    I made a tower defence/top down shooter (play for free https://boc-dev.itch.io/tine-2-zombies-tower-defence) for a game jam this year which did this. Source code for it is freely available (https://github.com/Qualia91/MixAndJam2020). The enemies use the moveandslide function in compliment to the velocity calculated via moving to the next point in the nav map (as you probably already have). If all enemies are physics bodies, they will follow the path, but collide with all other physics body's (walls, players, other enemies).

sankari

Posts with mentions or reviews of sankari. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing MixAndJam2020 and sankari you can also consider the following projects:

PixelDot - Godot plugin for making 2D sandbox games like Terraria and Starbound.

Modot - A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.

Godot4-3D-inventory-and-interaction-system - A template project for Godot 4 that comes with a number of built in controllers / Systems for creating 3D games

GDExtensionCSharp - GDExtension Bindings for CSharp

Inventory - A inventory system being made in Godot 4 C# for future games

godot_open_star_fighter - A simple star fighter pilot game intended to be a starting point for the creation of other games.

tiny_crate - Godot 3.5.2 / Crate Chucking Puzzle Platformer Game

godot-ink - Ink integration for Godot Engine.

PixelSharper - A C# transliteration of the olcPixelGameEngine written by Javidx9

Template - Template to be used for all Godot 4 C# starting projects

sunaba - A 3D sandbox game inspired by LittleBigPlanet, Minecraft, Gmod, and Roblox

GodotGame - C# game template for Godot 4 with debug launch configurations, testing (locally and on CI/CD), code coverage, dependency update checks, and spell check working out-of-the-box!