MineCase
MinecraftServerSharp
MineCase | MinecraftServerSharp | |
---|---|---|
2 | 1 | |
750 | 39 | |
0.0% | - | |
0.0 | 0.0 | |
over 1 year ago | over 1 year ago | |
C# | C# | |
MIT License | MIT License |
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MineCase
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The server software iceberg
Found it https://github.com/dotnetGame/MineCase
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Can you host 1 minecraft server on 2 machines?
Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want
MinecraftServerSharp
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Spongebob physics
I'm developing a Minecraft server from scratch for 1.16.5 and the vanilla client tries its best to cope :D Fully open source at https://github.com/TechnologicalPizza/MinecraftServerSharp
What are some alternatives?
MultiPaper - Multi-server, single-world papermc implementation
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.
BedrockManagementService - A multiple host, multiple server, Minecraft bedrock server management service and GUI manager.
image-map - Converts image to maps for Minecraft Java and Bedrock
Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
MCNBTEditor - An NBT and Region File editor for minecraft (still WIP), made using C# WPF/MVVM
SharpMC - SharpMC - A Minecraft server in C#