MineCase
BedrockManagementService
MineCase | BedrockManagementService | |
---|---|---|
2 | 1 | |
750 | 28 | |
0.0% | - | |
0.0 | 9.4 | |
over 1 year ago | 4 days ago | |
C# | C# | |
MIT License | Apache License 2.0 |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MineCase
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The server software iceberg
Found it https://github.com/dotnetGame/MineCase
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Can you host 1 minecraft server on 2 machines?
Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want
BedrockManagementService
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Bedrock Server management system-auto backups, updates
Hello folks! I have been working on a simple, standalone way to manage multiple bedrock servers. Runs as a plain console application, or as a local system service, totally in the background with zero interaction. Check out the the latest release: https://github.com/crowbarmaster/BedrockManagementService/releases/tag/2.6
What are some alternatives?
MultiPaper - Multi-server, single-world papermc implementation
Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts
Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.
winsw - A wrapper executable that can run any executable as a Windows service, in a permissive license.
nbt-studio - An up-to-date NBT viewer and editor with lots of new features
MinecraftServerSharp - Minecraft server implementation in C#
Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.
AzureSTTService - A simple Windows Background service in C# code, to perform subsequent Speech-To-Text (STT) process on wave files, using Azure Speech Services
Orleans - Cloud Native application framework for .NET
Topper - :tophat: Simple Windows Service helper (Topshelf-based, Azure Web Job capable)