MineCase VS BedrockManagementService

Compare MineCase vs BedrockManagementService and see what are their differences.

BedrockManagementService

A multiple host, multiple server, Minecraft bedrock server management service and GUI manager. (by crowbarmaster)
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MineCase BedrockManagementService
2 1
750 28
0.0% -
0.0 9.4
over 1 year ago 4 days ago
C# C#
MIT License Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

MineCase

Posts with mentions or reviews of MineCase. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-06-01.
  • The server software iceberg
    6 projects | /r/admincraft | 1 Jun 2022
    Found it https://github.com/dotnetGame/MineCase
  • Can you host 1 minecraft server on 2 machines?
    2 projects | /r/admincraft | 31 Mar 2021
    Bro, when you have 1 service one more than 1 machine it's called distributed or decentralized Using those words together with "minecraft server" you can find everything about this I don't know which project is the best, but there are many projects github I think it's an amazing idea to have a distributed server, or even a game I will read about this later, it's a very good topic Here are some links to github: https://github.com/dotnetGame/MineCase https://github.com/mappum/redstone It's exactly what you want

BedrockManagementService

Posts with mentions or reviews of BedrockManagementService. We have used some of these posts to build our list of alternatives and similar projects.
  • Bedrock Server management system-auto backups, updates
    1 project | /r/MCPE | 12 Jan 2022
    Hello folks! I have been working on a simple, standalone way to manage multiple bedrock servers. Runs as a plain console application, or as a local system service, totally in the background with zero interaction. Check out the the latest release: https://github.com/crowbarmaster/BedrockManagementService/releases/tag/2.6

What are some alternatives?

When comparing MineCase and BedrockManagementService you can also consider the following projects:

MultiPaper - Multi-server, single-world papermc implementation

Minecraft-Console-Client - Lightweight console for Minecraft chat and automated scripts

Rarismas-Server-Manager - Simple, Clean, Lightweight. RSM, Making hosting easier for everyone.

winsw - A wrapper executable that can run any executable as a Windows service, in a permissive license.

nbt-studio - An up-to-date NBT viewer and editor with lots of new features

MinecraftServerSharp - Minecraft server implementation in C#

Orleans.SyncWork - This package's intention is to expose an abstract base class to allow https://github.com/dotnet/orleans/ to work with long running CPU bound synchronous work, without becoming overloaded.

AzureSTTService - A simple Windows Background service in C# code, to perform subsequent Speech-To-Text (STT) process on wave files, using Azure Speech Services

Orleans - Cloud Native application framework for .NET

Topper - :tophat: Simple Windows Service helper (Topshelf-based, Azure Web Job capable)