MetalRenegades
FXGL
MetalRenegades | FXGL | |
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1 | 24 | |
6 | 4,175 | |
- | - | |
3.7 | 9.0 | |
4 months ago | about 2 months ago | |
Java | Java | |
- | MIT License |
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MetalRenegades
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How to visualize/understand layered terrain gen math?
Our GSOC student working on world generation for an old west styled world started using https://www.desmos.com/ to visualize the noise layering. You can find examples of this in - Terasology/MetalRenegades#151 for river generation (graph plot) - Terasology/MetalRenegades#155 for mesas (graph plot)
FXGL
- FLaNK 04 March 2024
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com.almasb.fxgl.all module not found
I downloaded javafx from here: https://github.com/AlmasB/FXGL as a zip, extracted it, then went to my project structure and added it to my libraries. For a couple seconds it seems to work, but then I get the error again, and the folder isn't showing up in my external libraries.
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Excited for 2023!
Java seems to have gained a second wind in recent years, and the innovation in this ecosystem is speeding up. Java 20 and LTS release 21 are expected to happen this year. RIFE2, an actively-developed pure-Java web framework, has recently caught my attention. Like Javalin, it appears to be built on top of the successful Jetty server. I also started exploring FXGL for building games with Java. Lastly, as concerns over COVID-19 variants wane I expect an increase in Java developers participating in community events. For example, Chicago finally had its first in-person JConf event and the Chicago Java User Group (CJUG) is easing back into in-person events.
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Simple 2D graphics framework for C#/Java
Have you checked FXGL? It’s built on top of JavaFX.
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Would JavaFX be a good option for making a management game?
You might get some good use out of FXGL, a Java / JavaFX / Kotlin Game Library. It would probably save you implementing some things from scratch. It might not cover everything that you need, but it probably be at least somewhat helpful.
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Kotlin equivalent to pygame?
If you don't mind depending on all of JavaFX you could also try: https://github.com/AlmasB/FXGL Haven't tried it myself but seems like an easy way to start making a game. The author is a university lecturer, so there are plenty of tutorials for games. As the other comment said, Compose Desktop would be a nice choice for a chess game, with the added benefit of easy porting to Android in case you're interested in learning it!
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Game Making Libraries + Engines in Java 2022
I can highly recommend FXGL https://github.com/AlmasB/FXGL to get started building simpler 2d games before looking into 3d engines which can be daunting unless that’s what you are in for. Nice and easy api’s with everything you need as well as lots of example games to learn from.
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Is it worth learning javafx??
Sure. See FXGL
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FXGL 17 is out!
GitHub sources: https://github.com/AlmasB/FXGL
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Good framework for making 2d games
Either libGDX (https://libgdx.com) or FXGL (http://almasb.github.io/FXGL/) . libGDX is more complicated and more powerful, FGXL is better suited for simpler games and so easier for beginners, but recently it's development is quite active and more and more features are available.
What are some alternatives?
Open-Realms-of-Stars - 4X Strategy game
libGDX - Desktop/Android/HTML5/iOS Java game development framework
Cities - Procedural city & road placement
KorGE - KorGE Game Engine. Multiplatform Kotlin Game Engine
PolyWorld - A world generator that is based on Voronoi diagrams
LWJGL - LWJGL is a Java library that enables cross-platform access to popular native APIs useful in the development of graphics (OpenGL, Vulkan, bgfx), audio (OpenAL, Opus), parallel computing (OpenCL, CUDA) and XR (OpenVR, LibOVR, OpenXR) applications.
TerasologyLauncher - Terasology Launcher is the official launcher for the open source game Terasology.
jMonkeyEngine - A complete 3-D game development suite written in Java.
Cubyz - Voxel sandbox game with a large render distance, procedurally generated content and some cool graphical effects.
ktx - Kotlin extensions for the libGDX game framework
Mini2Dx - A high-level cross-platform 2D game development API
Zircon - Zircon is an extensible and user-friendly, multiplatform tile engine.