MechEngineer
OpenRA
MechEngineer | OpenRA | |
---|---|---|
4 | 256 | |
11 | 14,166 | |
- | 0.8% | |
6.5 | 9.6 | |
10 days ago | 4 days ago | |
C# | C# | |
GNU Lesser General Public License v3.0 only | GNU General Public License v3.0 only |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MechEngineer
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Mod query
You could just use Mech Engineer on its own, but even that recommends RogueTech or BTA so that you will have ready access to all the components that you need.
- Quirk Idea: Imbalanced crit slots. Is it even possible?
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This game is so replayable. This one is neat because I got options to buy 3 parts of Atlas AS7-D's for like $3.x Million, twice, early. I know I'm slow, but but if you couple this with Master Tactician and a Battle Computer on a Cyclops, they act in turn 3. Then I put MASC on everything.
You might want to pick up one of the mods that includes Mech Engineer for greater tinkering. As the description mentions, both Battletech Advanced (BTA3062) and RogueTech include it, with the latter being more significantly different from vanilla. Lots more customization possible, and both of those mods include a lot for stuff to customize (RT moreso, like... 2600+ mechs/variants, vs ~1800 in BTA).
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Widelands is a free, open-source real-time strategy game
I can heartily recommend BattleTech Advanced if you don't want to go as far as Roguetech. It's definitely tougher, but not as impenetrable as Roguetech is. (Plus there's lots of difficulty sliders so you can probably tweak it to be about as forgiving as vanilla).
I really enjoy the MWO-style mech customization that both of these add (the https://github.com/BattletechModders/MechEngineer mod); one critique I have of vanilla Battletech is that they simplified the mech construction mechanics a lot, and stripped out some of the tradeoffs that make mech design interesting in the canon. In vanilla, you just optimize for free tonnage, and can put jump jets on everything, so there are just a few chassis in each weight class that are strictly optimal for most loadouts; this makes it quite boring as there's little reason to pick other chassis. In BTA/Roguetech you can take an XL engine to shave off a lot of weight, but that means your mech will die if you lose your side torso. Lots of meaningful trade-offs, with no "best solution".
I will admit that my eyes glossed over when I first started the game and looked at all the new part types I had to learn though...
OpenRA
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The Rise and Fall of the LAN Party
Recently, my friends and I recreated our old LAN parties. Went up to a cabin in the woods, brought some cheap network switches, and had everyone install OpenRA (https://www.openra.net/, open red alert), and had a blast, even with everyone on laptops (mac/win). You can still do this in 2024 and it's worth it!
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Ask HN: What older games are you playing through?
After the movies, I wanted to experience Dune 2 again (the pirate sites have it, along with patches to make it playable on modern OSes or Crossover). It was arguably the first mass-market real-time strategy game. There's also OpenRA for C&C, Red Alert, and Dune 2K: https://www.openra.net/
I understand Square is re-making FF7 in a multi-part release over several years (not sure why it takes so long)? https://ffvii-remake-intergrade.square-enix-games.com/en-us/ Once it's all out, I might play through that again just for nostalgia's sake (and for the soundtrack, of course! Twenty years later, I still have Aeris's Theme stuck in my head from time to time)
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There has never been a better time to game on Linux
Obligatory reminder:Red Alert,Command & Conquer, Dune 2000, Rebuilt for the Modern Era.
https://www.openra.net/
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Microsoft $69B deal to buy Call of Duty maker Activision Blizzard cleared by UK
I recently found an open source version that has been fun (https://www.openra.net/).
- OpenRA: CNC/Red Alert on a modern engine
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OpenRA – Classic strategy games rebuilt for the modern era
You can import those from ISOs: https://github.com/OpenRA/OpenRA/wiki/Game-Content but the campaign is not complete afaik as it needs to be re-built in OpenRA: https://github.com/OpenRA/OpenRA/issues/4989 (I think this is the related ticket)
- Jazz² Resurrection: Open-source Jazz Jackrabbit 2 reimplementation
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Any way to play on a MacBook Pro?
Alternatively OpenRA has a bunch of C&C inspired mods: https://www.openra.net I think this way is the easiest way to get a C&C like experience on a M1 Mac right now.
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What makes you feel better?
www.openra.net
What are some alternatives?
endless-sky - Space exploration, trading, and combat game.
Vanilla-Conquer - Vanilla Conquer provides clean, cross-platform builds of the C&C Remastered Collection and the standalone legacy games.
etlegacy - ET: Legacy is an open source project based on the code of Wolfenstein: Enemy Territory which was released in 2010 under the terms of the GPLv3 license.
OpenDUNE - DUNE, REINVENTED
widelands - Widelands is a free, open source real-time strategy game with singleplayer campaigns and a multiplayer mode. The game was inspired by Settlers II™ (© Bluebyte) but has significantly more variety and depth to it.
OpenKeeper - Dungeon Keeper II remake
7kaa - Seven Kingdoms: Ancient Adversaries - Go to the main source repository at https://sourceforge.net/projects/skfans/ for source code and builds
OpenTTD - OpenTTD is an open source simulation game based upon Transport Tycoon Deluxe
daggerfall-unity - Open source recreation of Daggerfall in the Unity engine
warzone2100 - Command the forces of The Project in a battle to rebuild the world after mankind has been nearly destroyed by nuclear missiles. A 100% free and open source real-time strategy game for Windows, macOS, Linux, BSD+
OpenRCT2 - An open source re-implementation of RollerCoaster Tycoon 2 🎢
OpenJK - Community effort to maintain and improve Jedi Academy (SP & MP) + Jedi Outcast (SP only) released by Raven Software