McCode
3D-Raycaster-Engine
McCode | 3D-Raycaster-Engine | |
---|---|---|
1 | 1 | |
77 | 2 | |
- | - | |
9.8 | 3.8 | |
4 days ago | over 2 years ago | |
Fortran | C | |
GNU General Public License v3.0 only | - |
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McCode
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Valheim cannot come to Mac because they don’t have a Mac computer in their studio.
I'm talking about stuff like Geant4 or MOOSE or McStas/McXTrace (and all the plugins for things like that, etc.), off the top of my head.
3D-Raycaster-Engine
What are some alternatives?
MiniRT - Ray tracing project for 42 school, Codam.
vulkan_ray_tracing_minimal_abstraction - A minimal implementation of Vulkan ray tracing.
FluidX3D - The fastest and most memory efficient lattice Boltzmann CFD software, running on all GPUs via OpenCL.
RetroFPSStudio - The public repo of Retro FPS Studio (RFS), for educational reading and not for reuse. See license.
C-Raytracer - A CPU raytracer from scratch in C
ascii-raytrace - ray tracing on the command line
Koko - Koko is raytracing software for the design and analysis of optical imaging and illumination systems
linon - Non-Linear Ray Casting on the web, and on your desktop too
Enzyme - High-performance automatic differentiation of LLVM and MLIR.
sl3dge - Simple Lightweight 3D Game Engine
g3n - Go 3D Game Engine (http://g3n.rocks)