MayaShaderLibrary
A tool for organize shaders in Autodesk Maya. (by MaxRocamora)
Renderman
Code and Slides for the NCCA Renderman lectures (by NCCA)
MayaShaderLibrary | Renderman | |
---|---|---|
1 | 2 | |
28 | 17 | |
- | - | |
7.0 | 4.5 | |
26 days ago | 3 months ago | |
Mathematica | Mathematica | |
GNU General Public License v3.0 only | - |
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
MayaShaderLibrary
Posts with mentions or reviews of MayaShaderLibrary.
We have used some of these posts to build our list of alternatives
and similar projects.
-
Hypershade Material Organization Question
https://github.com/MaxRocamora/MayaShaderLibrary might be something to check out, I read a few forum posts saying that it helped with organizing large pipelines.
Renderman
Posts with mentions or reviews of Renderman.
We have used some of these posts to build our list of alternatives
and similar projects.
- QTreeView Iterating subitems
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Very old RenderMan version?
For ‘software archeology’ I think you are pointing out a general issue and for some of this stuff it’ll be near to impossible to ‘recreate’. It’ll become more of an issue with the advent of cloud only solutions (which we see the transition to as of today). As written old Mac version is possibly the closest you can get. Maybe get in contact with this lecturers from NCCA: https://github.com/NCCA/Renderman
What are some alternatives?
When comparing MayaShaderLibrary and Renderman you can also consider the following projects:
Alembic-to-FBX-File-Maya - A python script that converts an Alembic file to animated FBX files using Maya.
raymarching-workshop - An Introduction to Raymarching
USD-Cookbook - USD Example Projects