Maximilian
vst3sdk
Maximilian | vst3sdk | |
---|---|---|
5 | 7 | |
1,528 | 1,532 | |
- | 1.2% | |
3.8 | 4.3 | |
3 months ago | 8 days ago | |
C++ | CMake | |
MIT License | GNU General Public License v3.0 or later |
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Maximilian
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Open Source DSP Libraries for Android and/or iOS
Thanks, there was a missing dependency. It was maximilian.cpp . maxiOsc is defined here. It was defined in maximilian.h as well but it was wrapped in conditionals related to to something called Cheerp, which looks like a c++ to web assembly compiler.
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Elementary Audio: a modern platform for writing high performance audio software
https://github.com/micknoise/Maximilian
For those language you mentioned csound, supercollider, Chuck, I think these languages focus more on different music programming philosophy. Of course, SC is probably the most famous for reusing its audio engine for other high-level langs like the Tidal, Sonic Pi you mentioned. Also, SuperCollider's scsynth can run in browsers now:
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Audio library recommendation?
Maximilian could be a good option, although I've not had much experience with it: https://github.com/micknoise/Maximilian
vst3sdk
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Swift Achieved Dynamic Linking Where Rust Couldn't
But you don't have only Linux, you have (and probably first) OSX and/or Windows and then Linux, and you need an API that works well in that case. Being an in-process dll/so plugin, while fraught with perils gets you to avoid other issues (state, health, restart, identity, etc.)
Also sometimes you don't have a choice, but have to make a dll, for example:
https://github.com/steinbergmedia/vst3sdk or https://ae-plugins.docsforadobe.dev/ and many others. Sometimes it's the only viable choice.
(I wish most have used grpc/flatbuffers/whatever to communicate, but then every RPC call have to be checked/retried/handled, and or shared memory well handled, with (?) locks, etc. - not a trivial thing for someone who is deeply specialized in making a very good effect/renderer/etc instead of dealing with this extra complexity on top).
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is it possible to write a DAW (digital audio workstation) or VSTs with Nim? any audio software, in general
Yeah, you can use nordaudio which wraps PortAudio which has support for every major audio back-end. As for writing a VST you may have to find a way to wrap or interface with Steinberg's SDK. MIDI support is possible by using an RtMIDI wrapper, which I haven't linked because there are a few of them out there of varying quality and I don't know which is best because I just use ALSA directly for my purposes.
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How hard is it to make a VST plugin? Whether a instrument or effect.
You can read the VST3 SDK manual for yourself here https://steinbergmedia.github.io/vst3\_doc/vstsdk/index.html and access the source here: https://github.com/steinbergmedia/vst3sdk.
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Elementary Audio: a modern platform for writing high performance audio software
You have to use the steinberger SDK to make a vst
https://github.com/steinbergmedia/vst3sdk
But audio plugins come in many formats.
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Is there a way to compile windows programs on linux?
https://github.com/steinbergmedia/vst3sdk#build-the-examples-on-linux
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Question for programmers in this group: how do you incorporate programming in music and the other way around?
You can do VST3 as GPL. They dual license it. Lots of legalese to read but definitely an option. https://github.com/steinbergmedia/vst3sdk/issues
What are some alternatives?
KFR - A benchmark for comparison of FFT algorithms performance
iPlug2 - C++ Audio Plug-in Framework for desktop, mobile and web
Kaldi Speech Recognition Toolkit - kaldi-asr/kaldi is the official location of the Kaldi project.
react-juce - Write cross-platform native apps with React.js and JUCE
OpenAL
JUCE - JUCE is an open-source cross-platform C++ application framework for desktop and mobile applications, including VST, VST3, AU, AUv3, LV2 and AAX audio plug-ins.
algore - Tasty C++ class wrappers and mixer implementation for OpenAL built on Chris Robinson's ALURE library. Comes with some crunky LinkedList and ListItem classes which you are welcome to use or change. Use with ALURE, OpenAL, libsndfile / libFLAC etc. Provides a simple and effective programmer interface to easily deal with the ALURE libraries and implements ALURE on Windows and Linux. Effectively uses both the one-off and streaming capabilities of OpenAL/ALURE and via libsndfile libflac et al supports a wide variety of sound file formats.
wasgen - Web Audio sound generator
Tonic - Easy and efficient audio synthesis in C++
ARA_SDK - Umbrella installer for all ARA SDK submodules
minimp3 - Minimalistic MP3 decoder single header library
fundsp - Library for audio processing and synthesis